Summary
In editor, non-global sky volumes work fine. In gameworld testing mode, (edit: and live), they do not.
Steps to Reproduce
- Make a sky volume on minigolf editor
- Make it non-global, apply any nondefault settings
- Launch gameworld testing (edit: or live)
- Observe it not working in those areas
What I expected to happen
Sky volumes to adjust sky and lighting behaviour as seen in editor.
What happened
I placed a few sky volumes in different areas hoping for distinct area gamefeels. Instead my track is now very ugly in actual practice.
Notes / Media
- It does not matter if you start inside the sky volume, or putt in to it
- Other volumes seem to work fine, such as sound emitters and post processing
- I do not have a volume cube to set global sky settings, I just used the sliders on the regular time of day in tab menu, all my sky volumes are localized