[0.17.9.0] Trigger Volume and Mover Interaction

When using a lot of the nonstandard primitive canvas (polygon, torus, strangely just the divided cylinder variants, ect.), trigger volumes refuse to activate their OnTrigger output unless the trigger volumes themselves are also moving (in which case they send OnTrigger every animation frame).

Steps to Reproduce

Place 1 simple mover, 1 canvas cylinder, and 1 trigger volume (connected to some output)
Turn on TriggerEvents in the mover
Connect the simple mover to the cylinder and give the cylinder a path through the trigger volume
Activate the mover, note the intended behavior works here, then set the cylinder to variation 2.

What I expected to happen

I expected the variation 2 cylinder to act the same as a normal cylinder when interacting with trigger volumes.

What happened

The var. 2 cylinder cannot trigger the volume and ONLY works properly when just the volume is moving. (If both are moving, then the volume is triggered every frame)


Notes / Media