I almost only use the skeleton model as my player model, and hopping back into the game recently I noticed so many cosmetics are placed wrong on the skeleton. I’m not sure if this is a me issue or if something has changed with the model.
Anyways here is a ton of examples.
When using default male / female model they seem okay though…
The player rigs got updated which caused these offset issues, The fixes are supposed to appear in version [1.18.0.0] I believe.
Wearables on the milk carton player model seem broken with the new rig update.
Steps to Reproduce
Equip wearable while using milk player model
[20240614175753_1]
What I expected to happen
For it to look similar to previous versions as so
[20240523163728_1]
When I entered the game after the workshop sound pack update I found that the wearables on the base model were higher that they were previously.
Photo from before the update:
[20240611234323_1]
Photo from after the update:
[20240614203411_1]
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