[0.17.10.0] Mover freaks out on 270 rotation

When Mover Simple has Rotate To set to 270, it will freak out. When with 271 or 269 it will be fine.

Steps to Reproduce

  1. Do a mover simple animation
  2. Make it rotate item to 270 degrees
  3. It will freak out for client player, while host will have everything fine.

What I expected to happen

It will work fine with 270 degrees.

What happened

It makes us unable to set perfect rotation angle.


Notes / Media

It is bugged only for client. It also makes host unable to set 90’ sometimes.

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