When attempting to place a Custom Spawn Point and set it to checkpoint mode, I am not able to respawn at all after dying after interacting with the CSP despite the CSP displaying green implying that the location of the CSP is unobstructed.
The precense of any nearby Canvas Decals, Sound Emitters, and Particle Effects shouldn’t really any influence on being able to respawn, nor should they have any collision at all.
It seems really unclear as to whether or not is a CSP is actually obstructed.
Place a CSP in a narrow walkway, where it is still possible to move freely under normal conditions.
Consider a walkway no wider than 146.5 units, or a walkway no wider than the sliding doorframes in C_House. Consider any nearby or overlapping Canvas Decals, Particle Effects (Flies), and Sound Emitters.
Set the CSP to Checkpoint Mode and give it a Spawn Tag. Walk over it and press K, or die to other causes. Attempt to respawn.
Use the Item Finder to remove the alleged obstructed CSP, then attempt to respawn again.
The normal behavior.
Can not respawn at all.
Other misc. notes about the bug. Picture or videos are appreciated!