[0.16.2.0] Inverted post-processing on a certain area of the Plaza

Hello,

I have an Shader issue from this place of the plaza. (cf. Screenshot 1 and 2)
The Post-Processing layer (maybe the fog) are inverted at this place.

I don’t know if other places have also this issue.
And also I don’t know if it’s an only AMD GPU issue.

My GPU are an AMD Radeon RX 6900 XT with the Recommended driver (22.5.1).
I have also cleared my Shader cache but no solving this issue.

Steps to Reproduce

Load the plaza map, move into the place showed on the Screenshot 2 and you have the Post-Processing colors inverted.

What I expected to happen

The Post-Processing colors are inverted.

What happened

This issue appear on this precise map area (?)


Notes / Media

You have two screenshots about this issue. The 1st are just the issue and the 2nd are the specific area when you can see this issue.


Cordially Linuxydable

This is fixed in the next update.

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