[0.15.0.1] Weird "lifting" effect in multiplayer causes extra-high jumps (lag-related)?

In multiplayer matches (when non-host), jumps are often extra-floaty, generally going much higher than intended.

This can happen not just on ramps, but when falling off of flat surfaces (e.g. getting slightly launched upwards when taking the shortcut on Bedzoom), or when getting launched upwards via the golf hole.

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