Crouching while flying with a jetpack or wings is pretty jittery and consistently causes rubberbanding at high ping.
Steps to Reproduce
- Hold the crouch button while flying in a Plaza
What I expected to happen
I would start to fly smoothly in the direction I’m facing
What happened
Either that happened but I had jittery movement while holding ctrl, or in cases with high ping, I get teleported back to where I started holding ctrl every few seconds
Notes / Media
My ping was at around 60-65 while recording this video, and there were 35-40 people in the Plaza:
2 Likes
Isn’t forward flight using Ctrl+Space a bug to begin with?
It was a bug in GMod Tower but was turned into a feature in Tower Unite
Right, because I recall forward flight being jittery for as long as I have used it, which is about a year.
Yeah it has always been like that, in other servers at least (in condos you’re hosting it works fine). Doesn’t change the fact that it’s a feature that’s supposed to exist though
1 Like
Basically what’s happening here is Unreal’s movement netcode rolls players back when the server thinks the client isn’t where it should be. Basically, a sever and client desync. It needs to be better predicted. I’ve tried resolving it in the past but I think I have a better solution now. It’s the same issue as the survivor shield in multiplayer, drifting in accelerate, and rocket jumping.
3 Likes