When a billiard ball is hit the physics that is applied is inconsistent and stuttery
Play a game of billiards in either the night club or the arcade and hit a ball
The balls that are hit will continue on their trajectory in respect to inertia, mass, and friction
When the physics is applied the motion of the balls are stutter and can cause other balls that were no where near its movement vector to be moved with it
Other misc notes about the bug. Picture or videos would be much appreciated!