[0.13.5.2] Pine Valley (round 2): Lag can cause jump to lose momentum

There’s a jump you can do in Pine Valley in the 2nd round where you’re going along a bridge…
If you get any actual lag during the jump, it can cause you to rubberband backwards and lose all momentum causing the jump to fail when it would have otherwise succeeded. In other cases, it can cause you to get the booster (in the middle of the path) power late causing the same result.
This technically gives the advantage to the host in some cases.

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This jump is the bane of my existence.

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I mean I do it all the time without issue but it’s pretty much impossible to do especially if you’re 90ms+ from the host.

I might have to not rely so much on gravity to make these jumps more reliable.

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