[] Drifting along inner wall edges can cause brief desync [client]

So, this isn’t unique to Bedzoom but…
When you’re drifting around the last turn and you’re kind of skirting the wall, you’ll teleport back a little in short spurts and subsequently probably destabilize your drift and end up driving off the course.
This isn’t really an issue if you’re the host but even with a very good ping as a client this can happen fairly often even when you haven’t had any noticeable lag at all during the race.

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