[0.1.1.2] Canvas cutout overlay glitch

If you put cutouts in front of some other cutouts, the game will freak out and render this

Note that the curtain cutouts are standing at least one feet away from the window cutouts.

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It’s really hard to gauge perspective in this photo, could we have some more from slightly different angles?

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Of course! there :slight_smile:

Here’s a paper wall for scale.

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It has to do with sorting translucent materials, which is an engine issue. Unless Epic fixes the problem, I doubt it can be fixed.

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Another issues cause by canvases is that the vram fills up really fast:


I have 3.5gbs of vram but TU never wants to use more than 2.
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Well at least you got ALL the textures!!! *cries in a corner *

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wait. some does that mean that some canvases don’t load?

The item is here, but not the texture, so it’s loading indefinitely.

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did you watch until the end? i show off the lod swapping there.

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Ah yea! :smiley:

Sorry my condo is causing you and some other people troubles

it has a little bit more canvases than usually

If vram is available it’s gonna use it.

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Check the last 30 seconds in the video. It’s clearly not.

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hang on, I thought this was tower unite, not fallout 4

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