As the title says… I’m not sure if this was intentional or not, but it seems like it isn’t considering it noclips through the textures
Pretty sure that’s intentional.
It wasn’t like that last update. It glitches through the textures
I mean, they’re supposed to be obstacles. In the alpha, one of them would just bob up and down far above the course and the other didn’t show up at all.
If they have to slightly go through the ground to do their job, I’d say it isn’t a bug. But that’s just me.