No Jackpot Related Achievements

I brought up removing all RNG achievements because the general tone in the replies here (and other threads) were that all RNG achievements were bad. And to also bring up the thoughts I’ve had previously when coming up with achievements for Casino.

I was asking the question because, I do not know entirely right now what the solution is for Casino if RNG achievements had to be removed.

Well, if you were gonna remove all the Casino RNG achievements, you could do like stat-based stuff. x number of clicks of the Double of Nothing buttons, x number of spins on the various slot machines, x number of hands of poker played, x amount of money spent on really anything, leave the casino with a profit, leave the casino with a loss. There’s plenty of non-RNG stuff you could do with the casino.

It is okay to have difficult or hard to get achievements. I like to 100% some Steam games but it doesn’t bother me always having stuff to strive for. It’s not like the RNG in this game is particularly bad or tied to RMT.

[details=mac’s response][quote=“macdguy, post:26, topic:26855, full:true”]
I feel like some of the arguments are missing the point of the game and what we are doing with the achievements.

Tower is a game made up of different genres of games. There will be some genres you may personally dislike, such as Casino. However, Casino still needs it’s own achievements because it is part of the game.

There are people that do enjoy playing Casino games such as Video Blackjack and slots. They may not be you, but they do exist.

Adding achievements for Casino games is a necessity, but there really isn’t much we can add that doesn’t involve RNG achievements.

For example, Video Blackjack requires skill to know when to stand, but in the end it’s up to the next unknown card that is drawn that determines if you won or not. Do we just completely ignore when a player gets a natural blackjack? Do we ignore when a player gets a three of a kind in poker?

The same can be said with the slot machines. Winning the jackpot gives you money, sure, but the ability to show off that you got a jackpot in the first place is very rewarding. If you don’t like Casino games, then, yeah you may not care personally, but a person out there that does will certainly care.

Satisfying players who are grinding for 100% achievements is not really our goal here. Our goal is to add achievements to these little bubbles of games that make sense in the context of those games.

And let’s not forget, achievements are not the only end game to Tower. We have Condos, badges, milestones, fishing book, cooking book, Game World upgrades, Ocean Expansion, and an idea for a final game area in Plaza. Those all have to be collected and unlocked if you want to 100% Tower.

Plus, we are going to be adding achievements as we go.

The questions are:

Do we scrap all Casino RNG achievements to satisfy those who do not enjoy Casino (or want to 100% achievements), resulting in Casino fans losing out of achievements? If so, what would replace these achievements?

Personally, I don’t think we should remove the achievements because you’d be alienating a group of players.
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I’ve changed my opinion and I choose now to live as a pro-RNG-related-achievements man. (probably shouldn’t use that wording, but whatever)
Winning the jackpot is a big part of the TU experience for some people and it probably should be represented with an achievement.

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100% behind you

“Tower is a game made up of different genres of games. There will be some genres you may personally dislike, such as Casino. However, Casino still needs it’s own achievements because it is part of the game.”

“The same can be said with the slot machines. Winning the jackpot gives you money, sure, but the ability to show off that you got a jackpot in the first place is very rewarding.”

“I expect them to naturally get it by playing Casino games over their duration of playing Tower.”

-sad that you removed the RNG based achievements , i mean there are other achievements that have RNG in it, and no one get upset with that?

-It would be a good feeling if you win the jackpot and earn a achievement, and show em all that you have won.

-this game has so many other games, these people dont need to play the casino if they dont want…

-like you said these achievments come over time by playing Tower Unite, Virtuel games are made for RNG and long time playing,

without this types of achievements it will be boring

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Sheesh, this sure brought a lot of bottled up feelings out of the woodwork… I personally don’t care either way, as I’m not a 100%er.

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Isn’t the jackpot itself enough of an award? Why does an achievement NEED to be involved?

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I was just thought of a way to have RNG achievements without them being too unfun to achieve:

Have one achievement called something like “Jackpot!” that’s awarded for getting jackpot once on any of the casino machines. So, you could play something easy like Grand Quest for the achievement, or maybe you could play a more interactive game like Video Poker, or even challenge yourself (and your sleep schedule) with Wheel of Money.


For Spin to Win there could be achievements like “Get nothing 10 times” or “Get 10 hula dolls”.


For Poker, you could have achievements like “Win a match of Poker” or “Defeat a player with a Flush”.


For Video Poker you could have achievements like “Get a Flush (not Royal)” or “Get 10 Three in a Rows”.


For Grand Quest, you could have achievements like “Use magic” or “Trip 15 times”.


For Triple Diamonds, you could have achievements like “Get 3 melons” or “Get 2 diamonds and a fruit”.


And for Wheel of Money, you could have achievements like “Get 5 spins in total” or “Get 3 bars”.

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Looks like you don’t understand RNG. I’ve spent over 13 hours on a single Triple Diamonds machine trying to win but to no avail. 3 times I’ve tried this always with the same results, it’s either the AFK system breaking and throwing me off only to have the machine jumped on before i can get back, or the server would randomly reset or kick me and surprise surprise, someone’s on the slot. Yes it’s possible to win in like 4-5 spins but it’s also possible to have my experience too which is why i think this “achievement” is so infuriating. There’s no “skill” for patience in RNG.

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No I understand RNG, and I fully get scenarios like the one you’ve experienced are a pain. However the slot machines are tiered, Grand Quest pays out often and TD is inbetween, no where near as bad as WoM. Most the time I see TD pay out its under or around 100k, sometimes there is a ridiculous one at multiple hundred thousands though. Seeing the average jackpot size gives an idea of how often it pays out on average, even thought it is still luck. I suggested people were out of touch because someone mentioned the “multiple millions you get from the jackpot should be reward enough” triple diamonds never pays out multi millions.

I get it, you can still have tough luck.

I dunno but I gotta agree with Mac here. As much I want to 100% the game, these RNG achievements seem pretty passive to me. You guys make it sound like you’re gonna be spending every second of the game trying to rush the RNG achievements first before focusing on the other ones. Isn’t the point of these to just, like, y’know, earn them as you play the game?

I’m just saying my opinion. I love to 100% games and after some realistic thinking, I think these achievements are fine. You all make it sound like you’re gonna get 99% in a day and complain that the casino achievements are holding you back.

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we did not make it sound like we’d get 99% in a day, if you did sorry.
but either way, regardless of how long it takes to get 99% these achievements will absolutely hold us back from 100%

yes passive if you spend every living moment on the machine.
again this isn’t about rng in general, it’s about ridiculous RNG achievements such as jackpot achievements. you also say

except we don’t, we make it sound like how it is, it’s no skill required, random, and luck based. (luck based can factor in how long you play which can can be forever, it might not be but it also could be and that’s the worst part) it’s unfair

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You know what, I’d have no problem with an achievement that told me to play 1000 rounds of virus or one that told me to earn 10 million units. Some may consider these achievements tedious and way too grindy but I think they incorporate the idea of passively earning achievements WAY better than the jackpot ones. You know why?
Because you get to play.

Slot machines are so boring. All you have to do is sit down, turn off your brain, and mash the spacebar. Do you honestly think any of the people that sit there for hours are focusing on the game? They probably have Netflix on a second monitor and just keep pressing spacebar so they don’t get booted off or use the M-word and set up a timer every 15 minutes.

Nobody sits on these slot machines for more than an hour because they want to or because it’s fun after the first time, they do it because there is way too much stuff to buy and no good way to earn the money for it.
The only fun slot machine in my opinion is Grand Quest because it tells a story and actually has an ending. The chance that you walk away from it being disappointed is extremely low, too.

You want to have achievements that are supposed to be passively earned? Sure, but don’t put them in the most boring place of the game. If I wanted to fall asleep playing your game I’d ride the rollercoaster.

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YOU DONT NEED TO PLAY THE CASINO IF ITS BORING FOR YOU!!

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You do need to if you want to 100% it, though.

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i know, but you also need to play other games that you dont like to get 100 % and some of them has also rng in it

Everyone whining about RNG achievements LOL. It’s achievements, its good for the game regardless. It doesn’t matter if you think the casino isn’t fun, or if you think getting jackpots / cosmo catsacks are hard. Why? Because nobody is forcing you to complete these achievements. (Other than your ego) The rewards are based off leveling, and milestones, so getting every or 1 achievement doesn’t matter.

Look at other games achievements, there are some that are totally up to RNG. In some pretty notably big games. I’ll give some of my favorite examples: CSGO - Clusterstruck - Kill Five Enemies with a Bomb Plant
TF2 - Airshot While Mid-Air
Garry’s Mod - Meet Garry
Dont even get me started on the 100% Orange Juice Achievements…

My point is, this isn’t the first, and won’t be the last time RNG has a huge factor in achievements. Getting upset at them is doing nothing, because there is nothing forcing you to get the achievements other than you.

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how is this RNG

Proof that you don’t get what people against RNG achievements are talking about.
No one is complaining “UUUH BUUH BUT MYY 100% COMPLETION”, the problem is that you are being forced to spend your precious time doing the same unimmersive thing over and over again just for one achievement, and the only thing you can do to actually get it is to hope. And guess what, not everyone has time for that.
Also, aren’t there supposed to be rewards connected to achievements, similar to GMT? If you want to get something cool, that’s up to the game to decide.

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Not saying this to argue in favour of either side, but I don’t think the problem is time. It takes just as long if not longer to complete achievements like “Play 50 games of Minigolf”. People here just don’t want to use the casino for moderate periods of time.

Also, achievements won’t have rewards attached to them. You’re thinking of milestones :slight_smile:

Yes Except the Casino is INCREDIBLY RNG based. So the chance of winning a slot machine is really difficult to win making it take longer as you have less chance to win. You do still have chance to win, but it takes much longer to win usually. When this is compared to Minigolf for example you can maniupulate the time it takes to get all the games done, by choosing specific maps or playing a certain way to end them quicker.

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