[ul][li]“Ghost movement gravity increased for better controls” has been checked off on the “Public Beta Changes” checklist.[/li][/ul]
[ul][li]“Dragon’s tail swipe pushes Knights back a little more” has been checked off on the “Public Beta Changes” checklist.[/li][li]“Dragon’s tail swipe now stunned the Knights for 2 seconds, while stunned, the Knights cannot press the button” has been checked off on the “Public Beta Changes” checklist.[/li][/ul]
[ul][li]“Added sound/visual feedback for tail swiping Knights” has been checked off on the “Public Beta Changes” checklist.[/li][/ul]
[ul][li]“Fixed Knight payouts not paying out the correct ranks” has been checked off on the “Public Beta Known Bugs” checklist.[/li][/ul]
[ul][li]“Slightly increased speed of Knight scare animation” has been checked off on the “Public Beta Changes” checklist.[/li][/ul]
Oh, boi!
[ul][li]“Adjusted Dragon collisions to allow Knights to jump over the Dragon” has been checked off on the “Public Beta Changes” checklist.[/li][/ul]
[ul][li]“Reduced ghost head bob effects a little” has been checked off on the “Public Beta Changes” checklist.[/li][/ul]
[ul][li]“Slightly decreased bite duration” has been checked off on the “Public Beta Changes” checklist.[/li][li]“Halved tail swipe animation duration” has been checked off on the “Public Beta Changes” checklist.[/li][li]“Slightly decreased bite duration” has been checked off on the “Public Beta Changes” checklist.[/li][/ul]
[ul][li]“Increased Knight scare run animation speed” has been checked off on the “Public Beta Changes” checklist.[/li][/ul]
Doing a build now, then gonna test and set it live!
Oh, yis!
Yeah, i wanted to suggest it, but you did it yourself
thank you for reading my suggestion
Isn’t it why birb is here
Thank you for reading my report (agian)
[ul][li]“Fixed a bug where the ghost music would override the end round music” has been checked off on the “Public Beta Known Bugs” checklist.[/li][li]“Improved center message animations” has been checked off on the “Public Beta Changes” checklist.[/li][li]“Kill feed now takes into account player rank colors” has been checked off on the “Public Beta Changes” checklist.[/li][li]“You no longer turn while being on top of the dragon” has been checked off on the “Public Beta Changes” checklist.[/li][li]“Dragon can now be pressed while on top of it properly” has been checked off on the “Public Beta Changes” checklist.[/li][li]“Fixed a bug where the Dragon could kill Knights after the round has ended” has been checked off on the “Public Beta Known Bugs” checklist.[/li][li]“Fixed a bug where the Knights could press the Dragon’s button after the round has ended” has been checked off on the “Public Beta Known Bugs” checklist.[/li][li]“Fixed a bug where the Dragon could kill Knights after the round has ended” has been checked off on the “Public Beta Known Bugs” checklist.[/li][/ul]
[ul][li]“Fixed a bug where the Knights could sprint forever under some circumstances while scared by the Dragon” has been checked off on the “Public Beta Known Bugs” checklist.[/li][/ul]
[ul][li]The checklist “Public Beta Known Bugs” has been renamed to “Latest Public Beta Known Bugs”.[/li][li]The checklist “Public Beta Changes” has been renamed to “Latest Public Beta Changes”.[/li][/ul]
[ul][li]“Fixed a bug where the Knight rank would increase before they spawned on the next round” has been checked off on the “Latest Public Beta Known Bugs” checklist.[/li][/ul]
[ul][li]“Fixed a bug where the Dragon could stand on certain high places in Throne Room” has been checked off on the “Latest Public Beta Known Bugs” checklist.[/li][li]“Fixed a bug where the waiting for players timer would display 0 before the timer even started” has been checked off on the “Latest Public Beta Known Bugs” checklist.[/li][/ul]
[ul][li]“Added waiting for player cameras” has been checked off on the “Latest Public Beta Changes” checklist.[/li][/ul]