Adjustable Viewmodel FOV

Speaks for itself, really. This would probably only be useful in Virus and SDNL, but many people would appreciate having the option.

7 Likes

VR requires 120 degree fov, so this is probably going to happen.

I don’t see why they wouldn’t allow it anyway

Hopefully this gets implemented, as Cake said I don’t see why it wouldn’t happen.

This feature would be extremely appreciated :wink:

Field-of-view is already in the game though:

Nah man, he means viewmodel FOV.

Like this for example.

I don’t understand the difference.

The hands that hold the weapon are further away from your view in the modified picture. Viewmodel FOV is basically how much you see of your hands in first person.

1 Like

Allow this image to illustrate.

1 Like