# Zoom-In Feature

**URL:** <https://forums.pixeltailgames.com/t/zoom-in-feature/14599>\
**Category:** Suggestions\
**Created:** [October 1, 2016, 5:19pm UTC](https://forums.pixeltailgames.com/t/zoom-in-feature/14599 "2016-10-01T17:19:40Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Heavysteam](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/heavysteam/32/12859_2.png) [@Heavysteam](https://forums.pixeltailgames.com/u/Heavysteam)\
**Post date:** [October 1, 2016, 6:01pm UTC](https://forums.pixeltailgames.com/t/zoom-in-feature/14599/2 "2016-10-01T18:01:38Z")

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This has already been requested and is currently in development.  
[https://trello.com/b/6BwRMiPw/tower-unite-roadmap](https://trello.com/b/6BwRMiPw/tower-unite-roadmap)

> [@Key to Zoom In](http://forums.pixeltailgames.com/t/key-to-zoom-in/14253):
>
> Very often, me and my friend want to inspect our finely detailed objects up close, yet we lack the ability to zoom. As the title implies, give the player a key to zoom. If you want to take it the extra mile, perhaps allow the player to scroll-wheel fwd/bwd while the zoom key is held to zoom in / out.

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_[View the full topic](https://forums.pixeltailgames.com/t/zoom-in-feature/14599)._
