Workshop Rig's Right fingers out too long

Yeah, it’s been posted since September

I’m guessing it hasn’t been fixed since it’ll affect all the current models but waiting longer will only make the problem harder to fix I guess.
The good thing is that you can just make your rig mirrored in your software and when it gets imported to TU it moves all the bones to their places and it’s hardly noticeable. This way it’s not a pain in the butt to weight paint.

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