I’m sorry to you all guys when I react and talk like that and my crappy english skills but please understand that my patience is over with the way they develop the game and the experience. Kickstarter is gambling. You put your amount of money in and you probably get nothing out of but frustration and so was my experience so far and I gave them my hell mails. Yes so far all games failed or is not doing okay including Tower Unite. The launch version had so far I can remember nothing but minigolf, virus, ball race, condo, theatre and shopping. Very lacking and Casino came a few months later, a few months too late then thats when the money had purpose, I’m not interested in building and I expected to have the casino at launch ready. The launch build had no framerate limitation option, so the game could (& will when your GPU was weak at the time) fry & damage your graphic card and I reported this on the Steam forum. And that is the first time I was annoyed. They kinda did work on the overheat issue but sadly no option to help yourself.
I haven’t played much in the first two or three years. Then I finally had someone to play and witnessed some interesting things, such as the global chat yes (I have to mention it again, I still cannot deal with this.) When the new global chat came out people got banned for no reason, no reason publicly given and no public notice. So how did they break the rules when … there are no rules? The new global chat allows you to type from anywhere in the game and no rule window with confirmation popped up. The rules are written down on a texture file and you have to find it in the Plaza map which took 3+ minutes long to load back then on a HDD. This big mistake alone shows why Pixeltail need someone who helps them out with their plans then they don’t finish their plans. One example: This multiplayer poker kicks you out when the round is done, why was it made and released that way? You don’t expect this in a 15 dollar game. Fishing’s difficulty is a joke, very hard is … between easy and medium yea. I don’t even know why they bothered to add the difficulty text on the bottom when the difficulty was indeed difficult at the fishing launch update but then removed. Plane wars is a very bad flying plane shooter game… A free Garry’s Mod mod did better and Minigolf… Ugh yo the maps look beautiful guys it is (Emission is not a good map tho sorry) but the gameplay kills the mood and the beauty of the map. I’m playing it with my friends and my mom and then yep the ball is out of bounce (Treasure Cove), yep the ball is stuck in the pipe (Sweet tooth). I report the pipe thing, nothing. Months later they fixed it. They did not, reported it and had to wait for months Again. They fixed it recently again I’m not sure, I tested it recently in the current build and now my ball bounces away when I go through the first possible HIO pipe OH MY GOD. The Hole 11 in Treasure Cove is since 2,5 years screwed the ball likes to fly out and man 2,5 years that is nuts for a 15 dollar game. It is nuts the game comes with no separate workshop model settings for each game world when… you know they had the idea to not allow custom models in Game worlds. It’s nuts the game don’t alert you with a popup when something isn’t working like the Steam servers or the inventory back queue is very high (takes (many) hours to receive it). It is nuts the developers have to tell in the global chat, which you don’t see it in game world by default or turned off. It is nuts that the music is so elite (to will: Thank you again for joining this team and make elite class top tier music) and the gameplay is screwed. Virus is also not nice to play as infected and I’m having framedrop issues. Steam claims I’m having 60 FPS but it feels more like 55ish and it happens a few time every minute. Zombie Massacre needs more, like more map interaction and I sent an e-mail about that too. The Barrel for example in Compound/Hard map could fall down and spread the flames or something, so all the zombies are under flames and increase the difficulty. I also expect to die when I’m near the exploding gasoline thing but nope. And now the uncool HUD change in Virus.
The GMTower Reunite was a waste of time, plain simple. That was so far the worst idea, it is no use and the lack of players and no singleplayer support makes this more useless. Now you guys want to pay the server bills for that? Like, from now on I decide to gift another copy of Tower Unite the money also goes to This?
I realized last night that, the way they develop their game, goes like Fallout 76 then the stuff also happens in Fallout 76. They rather move on and on But… they come sometimes back to fix (or not) and then you have to wait for a long time again. This annoys me a lot, this false hope and my friends and my mom are swearing “I thought they fixed this” yeaaa embarrassing and frustrating.
I’m hoping way too long and I am now tired of this. Pixeltail have to change after this or halloween’s update, they should have changed a long time ago, or else it’ll probably be a good game months after Early Access when the quality is so years behind. It is shaking between bad and ok and that is not okay at all for an Early Access Steam game. Stuff that is simply bad should be removed and
And I don’t know what to do. I told to Mac quite enough of times and it is simply not happening. The weird ideas are still coming, the quality stays low where it is and All I can do now is to post my frustration in public which I really don’t want to but I can’t take it anymore. I really thought he’ll improve the game (I even thought to haveMac on my friendslist telling the issues he should work on from what I experience and hear in the global chat listening to you guys when I’m online) but it isn’t happening man Another kickstarter game I should put in my “Stop hoping” list… I’m super upset okay I gave 8 copies of this game to my friends! I don’t know what to do and I hate to say mean things to Mac and in general, but my patience is now gone.