# Weekly Dev Log for November 12th, 2019

**URL:** <https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445>\
**Category:** Archived Early Access Dev Logs\
**Created:** [November 12, 2019, 11:54pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445 "2019-11-12T23:54:14Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![ThisIsntNath](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/thisisntnath/32/70562_2.png) [@ThisIsntNath](https://forums.pixeltailgames.com/u/ThisIsntNath)\
**Post date:** [November 12, 2019, 11:54pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/1 "2019-11-12T23:54:14Z")

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# Weekly Dev Log for November 12th, 2019

Hello everyone, and welcome to the Weekly Dev Log for November 12th, 2019, detailing all the changes that have happened since November 4th, 2019. _ **Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.** _

# Halloween 2019 Events Update - Ending Soon!

The **Halloween 2019 Event** is running until **November 16th (PDT)**! It’s your **last few days** to get those event exclusive items! Remember, a few items will still be available in Celebrations once the event ends. You’ll also be able to spend your Ghoul Coins after the events with Lil’ Pup in the Celebrations.

# 0.8.4.2 Patch

Over the weekend we released a hot fix with several bug fixes, and a major change to Virus gameplay.  
You can read more about it here: [Steam :: Tower Unite :: Hot Fix 0.8.4.2](https://steamcommunity.com/gid/103582791441305225/announcements/detail/1616157550887933037)

# Arcade Progress

@macdguy worked on Arcade machine gameplay, as well as adding explanation screens for how to play each machine, the controls, improving networking/physics, and fine tuning the arcade systems. Work was also done on game type switching (difficulty settings, etc.).

Arcade items were defined on the item manifest.

@Madmijk continued to work on Planetary Piano.

@Will worked on Arcade music for Ring God and Avalanche.

@wheezwer worked on logos for Arcade machines.

@joshua made some Arcade plushies and additional items.

> **Avalanche Gameplay WIP (Music is placeholder)**

[https://img.macdguy.org/i/2019-11-11\_11-56-16\_UCdblPfWeq0PSugDS0.webm](https://img.macdguy.org/i/2019-11-11_11-56-16_UCdblPfWeq0PSugDS0.webm)

> **Ring God Gameplay WIP (Screen is unfinished)**

[https://img.macdguy.org/i/2019-11-11\_23-29-55\_9xtVO2tjiQZN4SuUo1.webm](https://img.macdguy.org/i/2019-11-11_23-29-55_9xtVO2tjiQZN4SuUo1.webm)

> **Tornado Gameplay WIP**

[https://img.macdguy.org/i/2019-11-10\_14-09-26\_JBSyqKTr8ZaFwFh808.webm](https://img.macdguy.org/i/2019-11-10_14-09-26_JBSyqKTr8ZaFwFh808.webm)

> **(Really) WIP Game Type Switching (UI is unfinished)**

[https://img.macdguy.org/i/2019-11-07\_18-24-16\_43Q1SmXJ0fLtdqq0DN.webm](https://img.macdguy.org/i/2019-11-07_18-24-16_43Q1SmXJ0fLtdqq0DN.webm)

> **Arcade Plushes**

@joshua has been modelling Arcade plushes.

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/f/f/ff365d30264a575c3867a269190a650e1b6c91c5.jpeg)

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/6/b/6b90bed74478edf4a200d75eea509a75f99f81ea.jpeg)

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/d/1/d1033d56439c2f8d00445c809c10426b9cc98e1b.jpeg)

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/c/1/c129c3ee4b3ca613bce1e761d74194092e609418.jpeg)

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/3/8/38fb308e31a2d1e45aae279c606bec43a25d13d9.jpeg)

# Game World Mutators

Work has begun on the mutator systems for Game Worlds. Work was done on the backend systems itself and networking.

# Halloween Condo Contest Results

@ThisIsntNath’s [Halloween Condo Contest](https://forums.pixeltailgames.com/t/halloween-condo-contest-2019-results/35148) came to a close, and we gave away prizes to three winners. Take a look at the [thread](https://forums.pixeltailgames.com/t/halloween-condo-contest-2019-results/35148) to see all the spooky submissions.

# Everything Else

@Sketchman continued working on the engine upgrade (4.19) and fixing some bugs.

## Wrap It Up

That about covers everything that happened since November 4th, 2019 at PixelTail Games. See you all next week!

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<div class="post-metadata">

**Author:** ![Leviathan](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/leviathan/32/57435_2.png) [@Leviathan](https://forums.pixeltailgames.com/u/Leviathan)\
**Post date:** [November 12, 2019, 11:59pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/2 "2019-11-12T23:59:36Z")

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Ooh, small expensive drink cups!  
 ![](https://forums.pixeltailgames.com/uploads/default/original/3X/5/9/590ce18bea218b75985327e75f3093a5a179f454.jpeg)

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<div class="post-metadata">

**Author:** ![EvKem](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/evkem/32/57997_2.png) [@EvKem](https://forums.pixeltailgames.com/u/EvKem)\
**Post date:** [November 13, 2019, 12:00am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/3 "2019-11-13T00:00:21Z")

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Looks great!! Love the prizes and the games look fun- how many rings can you hold at a time for ring god?

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**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [November 13, 2019, 12:01am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/4 "2019-11-13T00:01:27Z")

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> [@EvKem](#):
>
> how many rings can you hold at a time for ring god?

Five. You’ll also be able to toss all five at once, like a spread throw.

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**Author:** ![theuhie](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/theuhie/32/47748_2.png) [@theuhie](https://forums.pixeltailgames.com/u/theuhie)\
**Post date:** [November 13, 2019, 12:06am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/5 "2019-11-13T00:06:08Z")

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![image](https://forums.pixeltailgames.com/uploads/default/original/3X/7/b/7bc2d2d83fb429631d2d01f26fb07c418fc9ce10.png)  
Oh no.

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<div class="post-metadata">

**Author:** ![EvKem](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/evkem/32/57997_2.png) [@EvKem](https://forums.pixeltailgames.com/u/EvKem)\
**Post date:** [November 13, 2019, 12:06am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/6 "2019-11-13T00:06:46Z")

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Oh _YES_

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<div class="post-metadata">

**Author:** ![TheVault](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/thevault/32/56239_2.png) [@TheVault](https://forums.pixeltailgames.com/u/TheVault)\
**Post date:** [November 13, 2019, 12:07am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/7 "2019-11-13T00:07:30Z")

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![image](https://forums.pixeltailgames.com/uploads/default/original/3X/c/1/c129c3ee4b3ca613bce1e761d74194092e609418.jpeg)

MMMmmmmm, this looks familiar I say, but its different, like its the opposite.

Maybe just my imagination.

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**Author:** ![ScienceBird](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sciencebird/32/41219_2.png) [@ScienceBird](https://forums.pixeltailgames.com/u/ScienceBird)\
**Post date:** [November 13, 2019, 1:38am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/8 "2019-11-13T01:38:05Z")

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Just letting you guys know an error with the manifest:

Small Radio is classified as “Plushy”, while Muff Whale Plush isn’t (Just a mix-up between those rows).

(At least I assume that’s an error)

EDIT: Oh, and “Kamikaze Watermelon Plush” isn’t classified as “Plushy” either.

EDIT 2: “Salmon Says Toy” is a “Vehicle” (I really hope this isn’t an error)

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**Author:** ![Suburban](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/suburban/32/77213_2.png) [@Suburban](https://forums.pixeltailgames.com/u/Suburban)\
**Post date:** [November 13, 2019, 2:14am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/9 "2019-11-13T02:14:39Z")

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PIMP 👏 HAT  
PIMP 👏 HAT  
PIMP 👏 HAT

great update you guys

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<div class="post-metadata">

**Author:** ![Slim-Shady](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/slim-shady/32/58873_2.png) [@Slim-Shady](https://forums.pixeltailgames.com/u/Slim-Shady)\
**Post date:** [November 13, 2019, 3:16am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/10 "2019-11-13T03:16:33Z")

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my shiny teeth and me~

![8316a43017a94b9d6a9df605cf819128](https://forums.pixeltailgames.com/uploads/default/original/3X/4/a/4af928caea4cbf069540a3b3fbeec4f3d5ccb9dd.png)

![Chip%20Skylark%20-%20My%20Shiny%20Teeth%20And%20Me%20(Official%20Music%20Video)%200-39%20screenshot](https://forums.pixeltailgames.com/uploads/default/original/3X/d/5/d5abba6926b54436ad414ec80700a068c089935b.png)

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**Author:** ![THUMPER\_MWPRO](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/thumper_mwpro/32/41553_2.png) [@THUMPER\_MWPRO](https://forums.pixeltailgames.com/u/THUMPER_MWPRO)\
**Post date:** [November 13, 2019, 3:48am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/11 "2019-11-13T03:48:45Z")

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Hey, would you be able to add a feature to turn off the flashing lights in the game, I’m an epileptic who really enjoys the game and the arcade is an update I’m really looking forward too. So I would love to be able to enjoy it without the possibility of being hospitalized. Would be very much appreciated.

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**Author:** ![Plasma](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/plasma/32/77711_2.png) [@Plasma](https://forums.pixeltailgames.com/u/Plasma)\
**Post date:** [November 13, 2019, 4:26am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/12 "2019-11-13T04:26:45Z")

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There better not be rocks in the snowballs \>:(.

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<div class="post-metadata">

**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [November 13, 2019, 5:31am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/13 "2019-11-13T05:31:44Z")

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> [@THUMPER\_MWPRO](#):
>
> Hey, would you be able to add a feature to turn off the flashing lights in the game, I’m an epileptic who really enjoys the game and the arcade is an update I’m really looking forward too. So I would love to be able to enjoy it without the possibility of being hospitalized. Would be very much appreciated.

Don’t worry, this will be a setting for Arcade.

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<div class="post-metadata">

**Author:** ![Niz](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/niz/32/11685_2.png) [@Niz](https://forums.pixeltailgames.com/u/Niz)\
**Post date:** [November 13, 2019, 9:03am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/14 "2019-11-13T09:03:44Z")

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> [@ThisIsntNath](#):
>
> @Sketchman continued working on the engine upgrade (4.19) and fixing some bugs.

🔎👁 Oh?

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<div class="post-metadata">

**Author:** ![NotGaylien](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/notgaylien/32/37997_2.png) [@NotGaylien](https://forums.pixeltailgames.com/u/NotGaylien)\
**Post date:** [November 13, 2019, 9:40am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/15 "2019-11-13T09:40:16Z")

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> [@Niz](#):
>
> > @Sketchman continued working on the engine upgrade (4.19) and fixing some bugs.
> 
> 🔎👁 Oh?

My my my, this does intrigue me

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<div class="post-metadata">

**Author:** ![DENMarkus](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/denmarkus/32/42813_2.png) [@DENMarkus](https://forums.pixeltailgames.com/u/DENMarkus)\
**Post date:** [November 13, 2019, 12:16pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/16 "2019-11-13T12:16:03Z")

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> [@NotGaylien](#):
>
> > > @Sketchman continued working on the engine upgrade (4.19) and fixing some bugs.
> > 
> > 🔎👁 Oh?
> 
> My my my, this does intrigue me

Interesting… 👁👄👁

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<div class="post-metadata">

**Author:** ![Originope](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/originope/32/29036_2.png) [@Originope](https://forums.pixeltailgames.com/u/Originope)\
**Post date:** [November 13, 2019, 12:19pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/17 "2019-11-13T12:19:59Z")

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> [@ThisIsntNath](#):
>
> @Sketchman continued working on the engine upgrade (4.19)

I hope this means TU is getting Fortnite’s improved dedicated server netcode soon, unless that’s a part of a later version

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<div class="post-metadata">

**Author:** ![Rekoza](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rekoza/32/19023_2.png) [@Rekoza](https://forums.pixeltailgames.com/u/Rekoza)\
**Post date:** [November 13, 2019, 1:53pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/18 "2019-11-13T13:53:09Z")

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> **[Unreal Engine Improvements for Fortnite: Battle Royale](https://www.unrealengine.com/en-US/tech-blog/unreal-engine-improvements-for-fortnite-battle-royale)**
>
> In the course of developing the Battle Royale game mode we’ve made many performance, memory, and workflow optimizations that not only benefit Fortnite: Battle Royale but every developer using Unreal Engine 4.
>  

Looks like a big portion of them came out in 4.19 so it’s looking good on that front!

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<div class="post-metadata">

**Author:** ![TheSowut](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/thesowut/32/35584_2.png) [@TheSowut](https://forums.pixeltailgames.com/u/TheSowut)\
**Post date:** [November 13, 2019, 4:53pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/19 "2019-11-13T16:53:26Z")

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Absolutely love the plushes, can’t wait to collect and showcase them.

Without the fidget spinner that is.

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<div class="post-metadata">

**Author:** ![Tiko](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/tiko/32/40899_2.png) [@Tiko](https://forums.pixeltailgames.com/u/Tiko)\
**Post date:** [November 13, 2019, 7:14pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-november-12th-2019/35445/20 "2019-11-13T19:14:39Z")

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_Everybody_ : Oh great, showcases of arcade games and prizes!  
_Me, an Speedrunner_ : **So you need place mouse in that place to get maximum points everytime you click mouse…**

 ![](https://i.imgflip.com/368zss.jpg)
