# Weekly Dev Log for May 31st, 2022

**URL:** <https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226>\
**Category:** Archived Early Access Dev Logs\
**Created:** [June 1, 2022, 12:40am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226 "2022-06-01T00:40:10Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [June 1, 2022, 12:40am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/1 "2022-06-01T00:40:10Z")

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# Weekly Dev Log for May 31st, 2022

Hello everyone, and welcome to the Weekly Dev Log for May 31st, 2022, detailing all the changes that have happened since May 23rd, 2022. **_Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed._**

## Accessibility Suggestions

We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post [here](https://forums.pixeltailgames.com/t/accessibility-related-suggestions-megathread/40333).

## May 2022 Condo Contest VOTING NOW!

It’s time to vote for the condo entry you think should win!

The objective for this contest was to make a bedroom!

The deadline to vote on the entries is June 3rd, 2022 at 3:00 PM CT.

Learn how to vote on this contest [here](https://forums.pixeltailgames.com/t/may-2022-condo-contest-bedroom/45101/24).

## Casino: Phase 2

Work continues on the next phase of the Casino.

@joshua continued working on prizes for the new Spin 2 Win game.

@macdguy continued working on Silver Saddles, completing the code and UI for betting and displaying horses. He also setup a camera that follows the horses around the track.

@Sketchman worked on the Keno machine.

> **Casino: Phase 2 Spin 2 Win Prize - Water Gun WIP**

[![](https://clan.steamstatic.com/images/11783817/95314990c6dbc53e0d4bf7706fa34e1ccccfba5a.jpg) ](https://clan.steamstatic.com/images/11783817/95314990c6dbc53e0d4bf7706fa34e1ccccfba5a.jpg)

> **Casino: Phase 2 Silver Saddles Bet UI WIP**

[![](https://clan.steamstatic.com/images/11783817/4ff33b00d70315418af3d177890476e71fc7c5b2.png) ](https://clan.steamstatic.com/images/11783817/4ff33b00d70315418af3d177890476e71fc7c5b2.png)

> **Casino: Phase 2 Silver Saddles Horse Camera WIP**

[![](https://img.youtube.com/vi/3dDzM0bmjVY/maxresdefault.jpg "Tower Unite Dev Log 05/31/2022 - Casino - Phase 2 Horse Betting Camera WIP") ](https://www.youtube.com/watch?v=3dDzM0bmjVY)

## Virus: Corrosion

@Johanna continued working on the Virus map, Corrosion.

> **Virus: Corrosion WIP**

[![](https://clan.steamstatic.com/images/11783817/279ac8fda30f97eaeec2ff178ef193b94c48d31a.jpg) ](https://clan.steamstatic.com/images/11783817/279ac8fda30f97eaeec2ff178ef193b94c48d31a.jpg)  
[![](https://clan.steamstatic.com/images/11783817/08a18b23ca15b86d189472e1a98924fe5dc2d848.jpg) ](https://clan.steamstatic.com/images/11783817/08a18b23ca15b86d189472e1a98924fe5dc2d848.jpg)  
[![](https://clan.steamstatic.com/images/11783817/5993fc42e70082db6a50b813f78d30097e9ca2d9.jpg) ](https://clan.steamstatic.com/images/11783817/5993fc42e70082db6a50b813f78d30097e9ca2d9.jpg)  
[![](https://clan.steamstatic.com/images/11783817/555e6d5640d9fcd5029428e5dce3d8ea8308e60e.jpg) ](https://clan.steamstatic.com/images/11783817/555e6d5640d9fcd5029428e5dce3d8ea8308e60e.jpg)  
[![](https://clan.steamstatic.com/images/11783817/b3a1f63ce5f4ac97c8f2d9721607b08b42b9b5bf.jpg) ](https://clan.steamstatic.com/images/11783817/b3a1f63ce5f4ac97c8f2d9721607b08b42b9b5bf.jpg)

## Condo I/O

@macdguy continued working on Condo I/O.

> **Condo I/O: UI Progress**

[![](https://clan.steamstatic.com/images/11783817/f820c1f0ecdc18b7ef3f4b290d78ceadfd247360.png) ](https://clan.steamstatic.com/images/11783817/f820c1f0ecdc18b7ef3f4b290d78ceadfd247360.png)

> **Condo I/O: Door Demo WIP**

[![](https://img.youtube.com/vi/bYCMbxYZN1k/maxresdefault.jpg "Tower Unite Dev Log 05/31/2022 - Condo I/O Door Demo WIP") ](https://www.youtube.com/watch?v=bYCMbxYZN1k)

> **Condo I/O: World Control Demo WIP**

[![](https://img.youtube.com/vi/lSdpDyi5kS4/maxresdefault.jpg "Tower Unite Dev Log 05/31/2022 - Condo I/O World Control Demo WIP") ](https://www.youtube.com/watch?v=lSdpDyi5kS4)

## Miscellany

@Lifeless continued working on a blockout for a new SDNL map.

@Wheezwer continued working on the Steam backgrounds, concepts for the SDNL map, Frostbite, and started working on icons for the Plaza minigames.

@Will continued working on music for SDNL.

## Wrap It Up

That about covers everything that happened since May 23rd, 2022 at PixelTail Games.

* * *

**Join our Discord for development updates and community fun!**  
[https://discord.gg/pixeltail](https://discord.gg/pixeltail)  
We love awesome people like you!

**We’re also active on Twitter!**  
[https://twitter.com/PixelTailGames](https://twitter.com/PixelTailGames)

**Follow our developments on our Trello in near real-time:**  
[https://trello.com/b/6BwRMiPw/tower-unite-roadmap](https://trello.com/b/6BwRMiPw/tower-unite-roadmap)

**Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!**  
[https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs](https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs)

**Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.**  
For bug reports: [https://forums.pixeltailgames.com/c/bug-report/18](https://forums.pixeltailgames.com/c/bug-report/18)  
For suggestions: [https://forums.pixeltailgames.com/c/suggestions/7](https://forums.pixeltailgames.com/c/suggestions/7)

[![Support PixelTail Games with Ko-Fi](https://forums.pixeltailgames.com/uploads/default/original/3X/9/8/983e02fa64b8767b164d5839203b5fb12221fb7f.png)](https://ko-fi.com/pixeltailgames)

[![Support PixelTail Games on Patreon](https://forums.pixeltailgames.com/uploads/default/original/3X/1/4/14943d6b35309cf63c04be136e53d6b98d521437.png)](https://www.patreon.com/pixeltailgames)

[![Checkout Tower Unite Merch on Redbubble](https://towerunite.com/images/merch.png)](https://www.redbubble.com/people/pixeltailgames)

\<3 PixelTail Games

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<div class="post-metadata">

**Author:** ![BlueLighted](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/bluelighted/32/78266_2.png) [@BlueLighted](https://forums.pixeltailgames.com/u/BlueLighted)\
**Post date:** [June 1, 2022, 12:42am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/2 "2022-06-01T00:42:39Z")

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So hyped for the new Virus map! I love new maps getting introduced to Game Worlds, but this upcoming Virus map looks AMAZING.

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**Author:** ![EvKem](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/evkem/32/57997_2.png) [@EvKem](https://forums.pixeltailgames.com/u/EvKem)\
**Post date:** [June 1, 2022, 12:43am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/3 "2022-06-01T00:43:01Z")

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Mmm that Virus map looking clean… really excited for SDNL stuff to release too!

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**Author:** ![Computrix](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/computrix/32/58238_2.png) [@Computrix](https://forums.pixeltailgames.com/u/Computrix)\
**Post date:** [June 1, 2022, 12:43am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/4 "2022-06-01T00:43:25Z")

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Corrosion is looking amazing! So much detail! Excited to see new prizes in the casino too! Water gun is great for summer time fun 😃

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**Author:** ![Xmarksit](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/xmarksit/32/69864_2.png) [@Xmarksit](https://forums.pixeltailgames.com/u/Xmarksit)\
**Post date:** [June 1, 2022, 12:45am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/5 "2022-06-01T00:45:16Z")

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Seeing some steady CondoIO stuff always makes me happy 😄

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**Author:** ![Melonplex](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/melonplex/32/52637_2.png) [@Melonplex](https://forums.pixeltailgames.com/u/Melonplex)\
**Post date:** [June 1, 2022, 12:46am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/6 "2022-06-01T00:46:19Z")

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> [@Sabrina](#):
>
> > **Virus: Corrosion WIP**
> 
> [![](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11783817/5993fc42e70082db6a50b813f78d30097e9ca2d9.jpg) ](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11783817/5993fc42e70082db6a50b813f78d30097e9ca2d9.jpg)

Radioactive(?) waste as condo item when?

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<div class="post-metadata">

**Author:** ![Zeon](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/zeon/32/67970_2.png) [@Zeon](https://forums.pixeltailgames.com/u/Zeon)\
**Post date:** [June 1, 2022, 1:10am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/7 "2022-06-01T01:10:56Z")

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> [@Sabrina](#):
>
> > **Casino: Phase 2 Spin 2 Win Prize - Water Gun WIP**
> 
> [![](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11783817/95314990c6dbc53e0d4bf7706fa34e1ccccfba5a.jpg)](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11783817/95314990c6dbc53e0d4bf7706fa34e1ccccfba5a.jpg)

oh baby i can make splatoon jokes now

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**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [June 1, 2022, 1:56am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/8 "2022-06-01T01:56:23Z")

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Can’t wait to see the second spin 2 win wheel, I wasted hundreds of thousands of units on the first one when the casino released so I eagerly await doing that again. Corrosion looks great visually so far and I’m hoping you can shove zombies into the sludge with the sonic shotgun airblast because that would be funny I think

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**Author:** ![MissingNO123](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/missingno123/32/59124_2.png) [@MissingNO123](https://forums.pixeltailgames.com/u/MissingNO123)\
**Post date:** [June 1, 2022, 10:16am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/9 "2022-06-01T10:16:44Z")

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> Condo I/O

It’s called we do a little trolling

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<div class="post-metadata">

**Author:** ![Supercar11](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/supercar11/32/82586_2.png) [@Supercar11](https://forums.pixeltailgames.com/u/Supercar11)\
**Post date:** [June 1, 2022, 12:02pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/10 "2022-06-01T12:02:19Z")

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So why is there a “killallplayers” option?

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<div class="post-metadata">

**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [June 1, 2022, 1:14pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/11 "2022-06-01T13:14:41Z")

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it’s useful for when you need to kill all players

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<div class="post-metadata">

**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [June 1, 2022, 5:30pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/12 "2022-06-01T17:30:10Z")

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It’s an example of what tools could be given that effect the entire game server. That function could be useful if you wanted to make a puzzle map that has a timer with a lose condition. Other tools will be available.

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<div class="post-metadata">

**Author:** ![Supercar11](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/supercar11/32/82586_2.png) [@Supercar11](https://forums.pixeltailgames.com/u/Supercar11)\
**Post date:** [June 2, 2022, 12:00pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-may-31st-2022/45226/13 "2022-06-02T12:00:29Z")

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Ah (I wonder how moving certain furniture would look like (ex blimp, secret room))
