# Weekly Dev Log for March 24th, 2025

**URL:** <https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953>\
**Category:** Archived Early Access Dev Logs\
**Created:** [March 25, 2025, 4:05am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953 "2025-03-25T04:05:21Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [March 25, 2025, 4:05am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/1 "2025-03-25T04:05:22Z")

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Hello everyone and welcome to this week’s Tower Unite Dev Log!

## March 2025 Condo Contest - 80s - NOW VOTING

[![](https://clan.akamai.steamstatic.com/images/11783817/594ecc86739c4392fb227c71dd050c60dfa43add.png) ](https://clan.akamai.steamstatic.com/images/11783817/594ecc86739c4392fb227c71dd050c60dfa43add.png)

Hey everyone!

The theme of this month’s contest is The 80s!

Voting is now live, and will close on Thursday, March 27th, 2025 at 11:59PM!

Check out the forum thread below on how to vote!

[March 2025 Condo Contest - PixelTail Games Forums](https://forums.pixeltailgames.com/t/march-2025-condo-contest-80s/52827/12)

## Player Customization

@macdguy worked on improving the context menu UI, added a spray selector menu, added the ability to color wearables and save outfits, and added a way to preview wearables while importing a workshop model.

> **Spray Selector Menu**

[![](https://img.youtube.com/vi/jQesMQk-53U/maxresdefault.jpg "Tower Unite Dev Log 03/24/2025 - Spray Selector Menu") ](https://www.youtube.com/watch?v=jQesMQk-53U)

> **Workshop Editor: Wearable Preview**

[![](https://img.youtube.com/vi/ZTlW4aAjAeU/maxresdefault.jpg "Tower Unite Dev Log 03/24/2025 - Workshop Editor: Wearable Preview") ](https://www.youtube.com/watch?v=ZTlW4aAjAeU)

> **Context Menu UI**

[![](https://clan.akamai.steamstatic.com/images/11783817/7d51c92cf92794466b8a9de5c5bccd48c47e06b9.png) ](https://clan.akamai.steamstatic.com/images/11783817/7d51c92cf92794466b8a9de5c5bccd48c47e06b9.png)

> **Colorable Wearables**

[![](https://clan.akamai.steamstatic.com/images/11783817/29dc8d10a7107a7b3ecd3eff61ca6e401b54d46b.png) ](https://clan.akamai.steamstatic.com/images/11783817/29dc8d10a7107a7b3ecd3eff61ca6e401b54d46b.png)

> **Outfit Saving**

[![](https://clan.akamai.steamstatic.com/images/11783817/0f605a9ad7b1f10a4ea454e5551ef9d278efb375.png) ](https://clan.akamai.steamstatic.com/images/11783817/0f605a9ad7b1f10a4ea454e5551ef9d278efb375.png)

## Miscellany

@Johanna worked on fixing bugs across the plaza, getting it ready for 1.0.

@Lifeless continued working on the Condo and Casino tutorials.

@macdguy fixed issues with speed in Accelerate, as well as adding a 150cc mode. Fixed a bug where smaller playermodels were unable to interact with buttons. Fixed a bunch of issues with first person legs, wearables, mirrors, pool tubes, and more. Finished the condo backup system. Also worked on recording footage for the 1.0 trailer.

@Nuclearxpotato worked on items.

@Sketchman worked on bug fixes and optimizations.

@wheezwer continued working on sprays and helped record footage for the 1.0 trailer.

> **Workshop Rental Store Demo WIP**

[![](https://img.youtube.com/vi/9ehJdy62MyE/maxresdefault.jpg "Tower Unite Dev Log 03/24/2025 - Workshop Rental Store Demo WIP") ](https://www.youtube.com/watch?v=9ehJdy62MyE)

> **Upcoming New Items**  
> Updated art for the Wood Door item (will be renamed to Victorian Wooden Door), Telephone Items, and some Garden Gnomes.

[![](https://clan.akamai.steamstatic.com/images/11783817/deb90e39709b692a49c3d1446fa118bdc1ad2e75.png) ](https://clan.akamai.steamstatic.com/images/11783817/deb90e39709b692a49c3d1446fa118bdc1ad2e75.png)  
[![](https://clan.akamai.steamstatic.com/images/11783817/65476705455e6e8e42f4adcd2847681214a4024e.png) ](https://clan.akamai.steamstatic.com/images/11783817/65476705455e6e8e42f4adcd2847681214a4024e.png)  
[![](https://clan.akamai.steamstatic.com/images/11783817/5221895db61aca609ffdaccd589bfb56a79baeda.png) ](https://clan.akamai.steamstatic.com/images/11783817/5221895db61aca609ffdaccd589bfb56a79baeda.png)

> **Accelerate: 150cc Mode**

[![](https://clan.akamai.steamstatic.com/images/11783817/48e6456c3289bbcb5341d1da010ace0f45bd7729.png) ](https://clan.akamai.steamstatic.com/images/11783817/48e6456c3289bbcb5341d1da010ace0f45bd7729.png)

> **Zombie Massacre: Escape Achievement Icons**

[![](https://clan.akamai.steamstatic.com/images/11783817/15f02ded13e2d2ac1f5407793ec4f1376c69007a.png) ](https://clan.akamai.steamstatic.com/images/11783817/15f02ded13e2d2ac1f5407793ec4f1376c69007a.png)

## That’s a Wrap!

Thank you for reading and we’ll see you all next week for more!

* * *

**_Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed._**

* * *

**Join our Discord for development updates and community fun!**  
[https://discord.gg/pixeltail](https://discord.gg/pixeltail)  
We love awesome people like you!

**Follow our developments on our Trello in near real-time:**  
[https://trello.com/b/6BwRMiPw/tower-unite-roadmap](https://trello.com/b/6BwRMiPw/tower-unite-roadmap)

**If you like our game and want to support development, please consider getting a Supporter Pack:**  
[Tower Unite - Supporter Pack](https://store.steampowered.com/app/2792910/Tower_Unite __Supporter_Pack/?snr=1_2108_9__ 2107)

**Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!**  
[https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65](https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65)

**Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.**  
For bug reports: [https://forums.pixeltailgames.com/c/bug-report/18](https://forums.pixeltailgames.com/c/bug-report/18)  
For suggestions: [https://forums.pixeltailgames.com/c/suggestions/7](https://forums.pixeltailgames.com/c/suggestions/7)

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[![Checkout Tower Unite Merch on Redbubble](https://towerunite.com/images/merch.png)](https://www.redbubble.com/people/pixeltailgames)

\<3 PixelTail Games

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**Author:** ![wallygraham](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/wallygraham/32/82986_2.png) [@wallygraham](https://forums.pixeltailgames.com/u/wallygraham)\
**Post date:** [March 25, 2025, 4:07am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/2 "2025-03-25T04:07:54Z")

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The garden gnomes are so 😍😍😍

Also thank you for giving us the ability to change the wearable during the metadata process of workshop PMs! That will really help alot!

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**Author:** ![Mid](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/mid/32/82583_2.png) [@Mid](https://forums.pixeltailgames.com/u/Mid)\
**Post date:** [March 25, 2025, 4:12am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/3 "2025-03-25T04:12:52Z")

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You might not like it, but this is what peak performance looks like.  
 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/8/7/8749e375d34ff2000ada75bf1dce8501191ccc0d.png)

Finally previews for accessories in Workshop editor, and omg we will be able to finally color them, good stuff.

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**Author:** ![Eddieboy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/eddieboy/32/36365_2.png) [@Eddieboy](https://forums.pixeltailgames.com/u/Eddieboy)\
**Post date:** [March 25, 2025, 4:16am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/4 "2025-03-25T04:16:01Z")

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Workshop Editor: Wearable Preview IS BIG!!!  
**PLEASE** tell me we can finally start creating offsets for every individual hat instead of just one PER category. I wanna fine tune my workshop avatar to perfection.

(Also the possibility of having multiple toggleable outfits on a single workshop avatar instead of having to upload multiple alts (and then redoing the hat offsets on ALL OF THEM.)

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**Author:** ![Mid](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/mid/32/82583_2.png) [@Mid](https://forums.pixeltailgames.com/u/Mid)\
**Post date:** [March 25, 2025, 4:18am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/5 "2025-03-25T04:18:13Z")

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Adding to this a Pet Radius slider would be cool, so not all player models have multiple pets bunched up the same way, you barely can see the pets on thicc or huge player models

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**Author:** ![Alexman](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/alexman/32/54779_2.png) [@Alexman](https://forums.pixeltailgames.com/u/Alexman)\
**Post date:** [March 25, 2025, 4:25am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/6 "2025-03-25T04:25:54Z")

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will we see a Track maker for Accelerate? but looking forward to that 200cc mode after 150cc

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**Author:** ![Big\_Blue](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/big_blue/32/53502_2.png) [@Big\_Blue](https://forums.pixeltailgames.com/u/Big_Blue)\
**Post date:** [March 25, 2025, 5:16am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/7 "2025-03-25T05:16:35Z")

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Would it be at all possible for players to make custom offsets for wearables? As in like, altering it as someone using the workshop model. Either way, looks good!

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**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [March 25, 2025, 5:24am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/8 "2025-03-25T05:24:33Z")

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I’m working on it on still.

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**Author:** ![bearly\_ankh](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/bearly_ankh/32/74330_2.png) [@bearly\_ankh](https://forums.pixeltailgames.com/u/bearly_ankh)\
**Post date:** [March 25, 2025, 7:20am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/9 "2025-03-25T07:20:37Z")

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150cc and the Wearable Preview will be sooooo nice to have! Thank you devs for all the work you’ve continuously provided to the community. It genuinely means so much \<3

This has been on my mind for a while, as a frequent condo creator, is there any intention for an update pre-1.0 for the ability for custom UI’s and/or an update to NPC dialogue systems?  
I’d love to use a lot more NPC’s but the fact that dialogue is randomized, and there is no abilities to expand dialogue past one branch, it makes it really hard to really use them efficiently. I’ve found that I just end up using animated sprite sheets and the condo IO system for any dialogue within my games.

Would love to see a revamp of that system! 🤍

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**Author:** ![GoopGoop](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/goopgoop/32/60746_2.png) [@GoopGoop](https://forums.pixeltailgames.com/u/GoopGoop)\
**Post date:** [March 25, 2025, 10:09am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/10 "2025-03-25T10:09:23Z")

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once colorable accessories are released, _FASHION UNITE_ shall commence.

Those phones also look _hella_ good.

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**Author:** ![Computrix](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/computrix/32/58238_2.png) [@Computrix](https://forums.pixeltailgames.com/u/Computrix)\
**Post date:** [March 25, 2025, 11:29pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-march-24th-2025/52953/11 "2025-03-25T23:29:20Z")

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Finally! A way to save outfit configurations! I’m glad to see that.  
Also happy to see telephone items as more condo decor is always welcome 🙂
