# Weekly Dev Log for July 17th, 2023

**URL:** <https://forums.pixeltailgames.com/t/weekly-dev-log-for-july-17th-2023/48072>\
**Category:** Archived Early Access Dev Logs\
**Created:** [July 18, 2023, 1:29am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-july-17th-2023/48072 "2023-07-18T01:29:57Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [July 18, 2023, 1:29am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-july-17th-2023/48072/1 "2023-07-18T01:29:57Z")

</div>

Hello everyone, and welcome to the Weekly Dev Log for July 17th, 2023, detailing all the changes that have happened since July 10th, 2023. **_Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed._**

## June/July 2023 Condo Contest (Aquarium) - OVER

**The results of the community vote are in!**

Thanks to everyone who participated in the vote. There were 53 responses this time!

**The winners of the community vote are:**

[1st Place](https://forums.pixeltailgames.com/t/june-july-2023-condo-contest-aquarium/47917/3) - 2,000,000 Units - **@Kenmouth**  
[2nd Place](https://forums.pixeltailgames.com/t/june-july-2023-condo-contest-aquarium/47917/5) - 1,000,000 Units - **@DocFortuna**  
[3rd Place](https://forums.pixeltailgames.com/t/june-july-2023-condo-contest-aquarium/47917/8) - 750,000 Units - **@Vanok_lowfn**  
[4th Place](https://forums.pixeltailgames.com/t/june-july-2023-condo-contest-aquarium/47917/7) - 500,000 Units - **@SilentWolf**  
[5th Place](https://forums.pixeltailgames.com/t/june-july-2023-condo-contest-aquarium/47917/4) - 300,000 Units - **@Mrs.Insomniac**

Thanks again to everyone who joined the vote and the contest! Units will be distributed to all participants soon. Keep an eye out for next month’s contest!

You can see all the entries [here](https://forums.pixeltailgames.com/t/june-july-2023-condo-contest-aquarium/47917).

## SDNL: New Game World

@Johanna finished the bowling dispenser model for the Bowling Super Weapon, worked on a new TNT model, and touched up other models.

@Joshua worked on the laser saber as well as other weapons.

@Lifeless continued working on “Containership”.

@macdguy finished the last of the super weapons, finished the intermission screen, worked on a bunch of different kill effects (burning, dissolving, etc), worked on teleporters, destructable items, and a new networking system.

@Nuclearxpotato continued working on maps.

@Sketchman worked on achievement icons for SDNL.

@Will continued working on music.

> **SDNL: Retro Gun Effects WIP**

[![](https://img.youtube.com/vi/0VlhtJuBfMY/maxresdefault.jpg "Tower Unite Dev Log 07/17/2023 - SDNL: Retro Gun Effects WIP") ](https://www.youtube.com/watch?v=0VlhtJuBfMY)

> **SDNL: Containership WIP**

[![](https://clan.akamai.steamstatic.com/images/11783817/abbcf79a6cfc273d37d77b0300d7713ec5def461.png) ](https://clan.akamai.steamstatic.com/images/11783817/abbcf79a6cfc273d37d77b0300d7713ec5def461.png)

> **SDNL: Laser Saber WIP**

[![](https://clan.akamai.steamstatic.com/images/11783817/49467b9d852d21e5821bda9b42298ee411ac0f03.png) ](https://clan.akamai.steamstatic.com/images/11783817/49467b9d852d21e5821bda9b42298ee411ac0f03.png)

> **SDNL: Decimator Super Weapon WIP**

[![](https://clan.akamai.steamstatic.com/images/11783817/155d7cbb7e4271f919543cafb66aac3d178a3efa.png) ](https://clan.akamai.steamstatic.com/images/11783817/155d7cbb7e4271f919543cafb66aac3d178a3efa.png)

> **SDNL: Bowling Ball Return (Before/After)**

This model will be used for the Bowling Ball Super Weapon and will also replace the current Plaza Bowling ball returns.

[![](https://clan.akamai.steamstatic.com/images/11783817/c02564acb6672aae784ad77339b074bbd5688ee3.png) ](https://clan.akamai.steamstatic.com/images/11783817/c02564acb6672aae784ad77339b074bbd5688ee3.png)  
[![](https://clan.akamai.steamstatic.com/images/11783817/ca520f42c1ec34bef4121ca4604ed7f2ee66c535.png) ](https://clan.akamai.steamstatic.com/images/11783817/ca520f42c1ec34bef4121ca4604ed7f2ee66c535.png)

> **SDNL: Cannon Barrel**

This model will be used for the Cannon Barrel Super Weapon and will also replace the existing models on Minigolf: Cove.

[![](https://clan.akamai.steamstatic.com/images/11783817/3f3039c15736ac7617b2e97e7d43e2db85a4aaaa.png) ](https://clan.akamai.steamstatic.com/images/11783817/3f3039c15736ac7617b2e97e7d43e2db85a4aaaa.png)  
[![](https://clan.akamai.steamstatic.com/images/11783817/c04c8587cf551dd276b6ec78cf09935b926c92de.png) ](https://clan.akamai.steamstatic.com/images/11783817/c04c8587cf551dd276b6ec78cf09935b926c92de.png)

> **SDNL: Minigun Barrel (Before/After)**

[![](https://clan.akamai.steamstatic.com/images/11783817/25a8ed99eea798335f90578015a9bb9e7051eebf.png) ](https://clan.akamai.steamstatic.com/images/11783817/25a8ed99eea798335f90578015a9bb9e7051eebf.png)  
[![](https://clan.akamai.steamstatic.com/images/11783817/74062fc6c4b9c95970f1253704f26023d045eac0.png) ](https://clan.akamai.steamstatic.com/images/11783817/74062fc6c4b9c95970f1253704f26023d045eac0.png)

> **SDNL: Achievement Icons**

[![](https://clan.akamai.steamstatic.com/images/11783817/c1a0155415d51e86fd0c087ae4ef277526667f75.png) ](https://clan.akamai.steamstatic.com/images/11783817/c1a0155415d51e86fd0c087ae4ef277526667f75.png)

## Miscellany

@madmijk continued working on MIDI support, specifically MIDI Maestro.

@Nuclearxpotato added new condo materials while also working to optimize the existing ones to be more performant.

@Wheezwer worked on art for Virus: Theme Park.

> **Condo: MIDI Maestro Demo**

[![](https://img.youtube.com/vi/N7RmE_gP4es/maxresdefault.jpg "Tower Unite Dev Log 07/17/2023 - Condo: MIDI Maestro WIP") ](https://www.youtube.com/watch?v=N7RmE_gP4es)

## Wrap It Up

That about covers everything that happened since July 10th, 2023 at PixelTail Games.

* * *

**Join our Discord for development updates and community fun!**  
[https://discord.gg/pixeltail](https://discord.gg/pixeltail)  
We love awesome people like you!

**Follow our developments on our Trello in near real-time:**  
[https://trello.com/b/6BwRMiPw/tower-unite-roadmap](https://trello.com/b/6BwRMiPw/tower-unite-roadmap)

**Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!**  
[https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs](https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs)

**Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.**  
For bug reports: [https://forums.pixeltailgames.com/c/bug-report/18](https://forums.pixeltailgames.com/c/bug-report/18)  
For suggestions: [https://forums.pixeltailgames.com/c/suggestions/7](https://forums.pixeltailgames.com/c/suggestions/7)

[![Support PixelTail Games with Ko-Fi](https://forums.pixeltailgames.com/uploads/default/original/3X/9/8/983e02fa64b8767b164d5839203b5fb12221fb7f.png)](https://ko-fi.com/pixeltailgames)

[![Support PixelTail Games on Patreon](https://forums.pixeltailgames.com/uploads/default/original/3X/1/4/14943d6b35309cf63c04be136e53d6b98d521437.png)](https://www.patreon.com/pixeltailgames)

[![Checkout Tower Unite Merch on Redbubble](https://towerunite.com/images/merch.png)](https://www.redbubble.com/people/pixeltailgames)

\<3 PixelTail Games

---

<div class="post-metadata">

**Author:** ![nxyu](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/nxyu/32/78008_2.png) [@nxyu](https://forums.pixeltailgames.com/u/nxyu)\
**Post date:** [July 18, 2023, 1:33am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-july-17th-2023/48072/2 "2023-07-18T01:33:19Z")

</div>

what DAW do you use?

_Tower Unite MIDI Maestro._ 🤯

---

<div class="post-metadata">

**Author:** ![Xmarksit](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/xmarksit/32/69864_2.png) [@Xmarksit](https://forums.pixeltailgames.com/u/Xmarksit)\
**Post date:** [July 18, 2023, 1:39am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-july-17th-2023/48072/3 "2023-07-18T01:39:41Z")

</div>

Every time I see the midi stuff it gets me excited.  
I used to love playing Maple Story 2 and going to major cities to find players playing midi sheets together in harmony, it was awesome~

---

<div class="post-metadata">

**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [July 18, 2023, 1:54am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-july-17th-2023/48072/4 "2023-07-18T01:54:40Z")

</div>

> [@Sabrina](#):
>
> > **SDNL: Containership WIP**
> 
> [![](https://clan.akamai.steamstatic.com/images/11783817/abbcf79a6cfc273d37d77b0300d7713ec5def461.png)](https://clan.akamai.steamstatic.com/images/11783817/abbcf79a6cfc273d37d77b0300d7713ec5def461.png)

blue lighting 🥰

---

<div class="post-metadata">

**Author:** ![TiffanyNeat](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/tiffanyneat/32/62712_2.png) [@TiffanyNeat](https://forums.pixeltailgames.com/u/TiffanyNeat)\
**Post date:** [July 18, 2023, 2:08am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-july-17th-2023/48072/5 "2023-07-18T02:08:11Z")

</div>

adore the mapping of containership so far, as well as the look of the weapons (including all of the retro gun stuff, i love the ammo UI!! and the awesome sounds and reload animation), but i can’t help but be taken away by the utter possibilities that MIDI Maistro provides.  
As someone whose been to events in the MMO FFXIV and seen groups of people stand around and play as dancers & individual musicians (all of which require getting a specific job & leveling), being able to do all of THAT by oneself is really game-changing for these awesome midi tools, which I can genuinely see myself sampling & using alongside actual music that I make.

I adore all the work being done on SDNL and other, proportionate parts of the game such as the Bowling Ball Return that is both fir Plaza & SDNL. It’s really fun seeing that you aren’t _exclusively_ working on SDNL, and still managing to flesh out mechanics elsewhere.

Amazing stuff! Great read as always.
