# Weekly Dev Log for December 18th, 2023

**URL:** <https://forums.pixeltailgames.com/t/weekly-dev-log-for-december-18th-2023/49349>\
**Category:** Archived Early Access Dev Logs\
**Created:** [December 19, 2023, 1:52am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-december-18th-2023/49349 "2023-12-19T01:52:59Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [December 19, 2023, 1:52am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-december-18th-2023/49349/1 "2023-12-19T01:52:59Z")

</div>

Hello everyone, and welcome to the Weekly Dev Log for December 18th, 2023, detailing all the changes that have happened since December 11th, 2023. **_Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed._**

## Tower Unite End of 2023 Survey

[![](https://clan.akamai.steamstatic.com/images/11783817/85e4f80ddb928950f73df1c6757b8833caa07472.png) ](https://clan.akamai.steamstatic.com/images/11783817/85e4f80ddb928950f73df1c6757b8833caa07472.png)

It’s time for another gameplay survey!

Give feedback on Tower Unite’s development.

The survey will be open until December 21st.

Fill out the survey [here](https://forms.gle/PqoEfG77kQgXcJNp7)!

## Winter 2023 Condo Contest (Winter/Festivity)

[![](https://clan.akamai.steamstatic.com/images/11783817/2523e444441eb2fb334c9aae930dd65e01e036ce.jpg) ](https://clan.akamai.steamstatic.com/images/11783817/2523e444441eb2fb334c9aae930dd65e01e036ce.jpg)

The submission period for the winter Condo Contest has begun!

The theme this year is Winter / Festivity again!

So, your build should be either: winter-related, themed after winter holidays / holiday activities (including New Years), or generally wintry and festive!

The submission period ends on January 7th, 2024 at 11:59 PM.

Be sure to look at the prizes and follow the rules on the thread [here](https://forums.pixeltailgames.com/t/winter-2023-condo-contest-winter-festivity/49113/1)!

## November 2023 Art Contest - Results

[![](https://clan.akamai.steamstatic.com/images/11783817/531c61f9d9056982a6c23e037e43ff22d165f6af.png) ](https://clan.akamai.steamstatic.com/images/11783817/531c61f9d9056982a6c23e037e43ff22d165f6af.png)

The results are in! Thanks to everyone who voted and participated! There were 111 responses this time.

The winners are:

[1st Place](https://forums.pixeltailgames.com/t/november-2023-art-contest/49027/6) - 1,000,000 Units - Wishbo\_ne  
[2nd Place](https://forums.pixeltailgames.com/t/november-2023-art-contest/49027/13) - 250,000 Units each - Studio\_Mercy\_Music, Vito Skeletino, han, The Lich, Alexer Zoderia, pissweed, HuskyInABasket  
[3rd Place](https://forums.pixeltailgames.com/t/november-2023-art-contest/49027/14) - 500,000 Units - nephco  
[4th Place](https://forums.pixeltailgames.com/t/november-2023-art-contest/49027/8) - 250,000 Units - Herobrine  
[5th Place](https://forums.pixeltailgames.com/t/november-2023-art-contest/49027/5) - 150,000 Units - Mrs.Insomniac

Thank you to everyone who participated and congratulations to everyone who won.

You can view all the submissions [here](https://forums.pixeltailgames.com/t/november-2023-art-contest/49027/1).

## Winter Holidays Update 2023 (0.17.5.0)

[![](https://clan.steamstatic.com/images/11783817/e1d072d2b158f9095196507d672d6c00f9652cb7.png) ](https://clan.steamstatic.com/images/11783817/e1d072d2b158f9095196507d672d6c00f9652cb7.png)

Last week, we released the Winter Holiday update, bringing back the winter plaza, winter themed events, the new boardwalk, and more.

You can read the release notes [here](https://steamcommunity.com/games/394690/announcements/detail/3907499744269059280).

We’re also working hard on a Part 2 update, with a few more items and the teased winter Accelerate map, “Holly Jolly Highway”. We’re aiming to release that update this week, so keep your eyes peeled.

@Johanna worked on getting the Winter Plaza ready for release, and also worked on “Holly Jolly Highway”.

@Lifeless worked on “Holly Jolly Highway”, as well as fixed some issues with SDNL maps.

@macdguy worked on releasing the update, and worked on fixing issues that came up with the initial release.

@Madmijk worked on getting MIDI ready for release, as well as making the MIDI announcement.

@Nuclearxpotato worked on holiday items.

@Sketchman worked on optimizations and bug fixes, and worked on achievement icons.

@Wheezwer worked on dialouge for the holiday characters.

> **Holiday Achievement Icons**

[![](https://clan.akamai.steamstatic.com/images/11783817/a4e1df4225bdc31b3093fade977a7bb4fa7b6581.png) ](https://clan.akamai.steamstatic.com/images/11783817/a4e1df4225bdc31b3093fade977a7bb4fa7b6581.png)

## Miscellany

@Joshua continued working on the new skeleton for the Workshop models, working on the IK system.

@Wheezwer worked on getting new screenshots for the Steam store page.

@Will worked on music for Eruption and Containership.

## Wrap It Up

That about covers everything that happened since December 11th, 2023 at PixelTail Games. See you all next year!

* * *

**Join our Discord for development updates and community fun!**  
[https://discord.gg/pixeltail](https://discord.gg/pixeltail)  
We love awesome people like you!

**Follow our developments on our Trello in near real-time:**  
[https://trello.com/b/6BwRMiPw/tower-unite-roadmap](https://trello.com/b/6BwRMiPw/tower-unite-roadmap)

**Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!**  
[https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs](https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs)

**Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.**  
For bug reports: [https://forums.pixeltailgames.com/c/bug-report/18](https://forums.pixeltailgames.com/c/bug-report/18)  
For suggestions: [https://forums.pixeltailgames.com/c/suggestions/7](https://forums.pixeltailgames.com/c/suggestions/7)

[![Support PixelTail Games with Ko-Fi](https://forums.pixeltailgames.com/uploads/default/original/3X/9/8/983e02fa64b8767b164d5839203b5fb12221fb7f.png)](https://ko-fi.com/pixeltailgames)

[![Support PixelTail Games on Patreon](https://forums.pixeltailgames.com/uploads/default/original/3X/1/4/14943d6b35309cf63c04be136e53d6b98d521437.png)](https://www.patreon.com/pixeltailgames)

[![Checkout Tower Unite Merch on Redbubble](https://towerunite.com/images/merch.png)](https://www.redbubble.com/people/pixeltailgames)

\<3 PixelTail Games

---

<div class="post-metadata">

**Author:** ![C1oudS](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/c1ouds/32/58402_2.png) [@C1oudS](https://forums.pixeltailgames.com/u/C1oudS)\
**Post date:** [December 19, 2023, 12:20pm UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-december-18th-2023/49349/2 "2023-12-19T12:20:53Z")

</div>

why default plaza loading screen guys

---

<div class="post-metadata">

**Author:** ![Chippy](https://forums.pixeltailgames.com/letter_avatar_proxy/v4/letter/c/f14d63/32.png) [@Chippy](https://forums.pixeltailgames.com/u/Chippy)\
**Post date:** [December 22, 2023, 4:44am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-december-18th-2023/49349/3 "2023-12-22T04:44:36Z")

</div>

I am massively excited for the new Workshop skeleton. What is an IK system?

---

<div class="post-metadata">

**Author:** ![MightyBalian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/mightybalian/32/34283_2.png) [@MightyBalian](https://forums.pixeltailgames.com/u/MightyBalian)\
**Post date:** [January 2, 2024, 1:35am UTC](https://forums.pixeltailgames.com/t/weekly-dev-log-for-december-18th-2023/49349/4 "2024-01-02T01:35:20Z")

</div>

Inverse kinematics

> **[Inverse kinematics](https://en.wikipedia.org/wiki/Inverse_kinematics)**
>
> In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain. Given joint parameters, the position and orientation of the chain's end, e.g. the hand of the character or robot, can typically be calculated directly using multiple applications of trigonomet...
