Card
https://trello.com/c/bQqS5rDW/498-virus-overtime-art-pass-part-1
Description
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Checklist
Updated lightingUpdated map art (hallways, office areas)Exterior Skybox art- Testing
https://trello.com/c/bQqS5rDW/498-virus-overtime-art-pass-part-1
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Was there ever an exterior skybox beforehand? I never remembered any way to see outside. I’m pretty hype for this update since Overtime is sort of underwhelming. Hopefully Deserted gets a visual redo next?
I plan on hitting all the maps. This will be a bit slow however since I am doing these on my own time (100% of my on-the-job time is spent on accelerate right now).
On my list for virus are things like:
-Second part of Overtime’s polishing pass (the large rooms need more touching up, but I needed a break and wanted to get this out)
-Desertion lighting and art pass
-Solar pass (I feel that the art does not quite match the style of the other virus maps, so I’m going to be messing with the textures a bit) and also adjusting lighting and such. I need to update the ladders in this map to make them more user friendly as well.
-More destructables in all Virus maps, like the ones in Subway
-Small polishing pass in subway