# Update to the Player Model

**URL:** <https://forums.pixeltailgames.com/t/update-to-the-player-model/50744>\
**Category:** Workshop Feature Suggestions\
**Created:** [June 5, 2024, 10:32pm UTC](https://forums.pixeltailgames.com/t/update-to-the-player-model/50744 "2024-06-05T22:32:54Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [June 7, 2024, 5:09pm UTC](https://forums.pixeltailgames.com/t/update-to-the-player-model/50744/6 "2024-06-07T17:09:28Z")

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This is a thing that is happening:

> [@June 2024 Dev Update](https://forums.pixeltailgames.com/t/june-2024-dev-update/50747/1):
>
> ### 🔧 Workshop Rig 3.0 & Animations
> 
> Implementing the new Workshop rig has been an arduous task, but it’s been having great payoff. This new rig has allowed for more **fluid animation** of player models, IKs, and easier options for **modifying proportions** of a model, and massive **improvements to the process of rigging player models**. We’ve retargeted the old rig to work with the new rig (and existing player models) without any changes needed. That means that **legacy Workshop player models** will be compatible immediately. The animations have all be overhauled and improved in many ways.
> 
> We’ll have more information on the new SDK 3.0 very soon. But first, we’ll be releasing the updated animations and new rig support next update.

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