# Update the rainy glass walls!

**URL:** <https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612>\
**Category:** Condo Suggestions\
**Created:** [January 29, 2026, 7:57pm UTC](https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612 "2026-01-29T19:57:34Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![drbean109](https://forums.pixeltailgames.com/letter_avatar_proxy/v4/letter/d/f475e1/32.png) [@drbean109](https://forums.pixeltailgames.com/u/drbean109)\
**Post date:** [January 29, 2026, 7:57pm UTC](https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612/1 "2026-01-29T19:57:34Z")

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Currently the rainy glass walls have a nice rain droplet animation. but there is static circle droplets than never move and it makes it very unimersed because half the droplets move and half don’t.

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**Author:** ![GoopGoop](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/goopgoop/32/60746_2.png) [@GoopGoop](https://forums.pixeltailgames.com/u/GoopGoop)\
**Post date:** [January 29, 2026, 11:15pm UTC](https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612/2 "2026-01-29T23:15:20Z")

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It would also be nice if this texture could be world aligned so that the droplets do not stretch or get oversized as they do on large pieces of glass.

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**Author:** ![drbean109](https://forums.pixeltailgames.com/letter_avatar_proxy/v4/letter/d/f475e1/32.png) [@drbean109](https://forums.pixeltailgames.com/u/drbean109)\
**Post date:** [January 30, 2026, 10:44pm UTC](https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612/3 "2026-01-30T22:44:07Z")

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Yes! ive been meaning to add this to the suggestion! it sucks because you cant just add a bunch of small ones to make a rainy glass wall because you can see the seams between each glass wall. so making the texture world aligned would be amazing!

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**Author:** ![Acejinjo](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/acejinjo/32/75637_2.png) [@Acejinjo](https://forums.pixeltailgames.com/u/Acejinjo)\
**Post date:** [October 16, 2026, 1:09am UTC](https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612/4 "2026-10-16T01:09:10Z")

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Would be great if they make it world aligned.  
I can see some uses for cozy and creepy condos.

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**Author:** ![BrickyPolecat](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/brickypolecat/32/84859_2.png) [@BrickyPolecat](https://forums.pixeltailgames.com/u/BrickyPolecat)\
**Post date:** [October 16, 2026, 2:16pm UTC](https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612/5 "2026-10-16T14:16:02Z")

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i second this, i have a condo that uses this texture and it would be much better if they gave this texture a much needed facelift

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**Author:** ![Nuclearxpotato](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/nuclearxpotato/32/44697_2.png) [@Nuclearxpotato](https://forums.pixeltailgames.com/u/Nuclearxpotato)\
**Post date:** [October 16, 2026, 6:57pm UTC](https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612/6 "2026-10-16T18:57:50Z")

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While I’d love this and have wanted it, the problem comes from it being a very specifically made shader. When a material’s animated, we have to essentially recreate it wholesale to allow World Align; it’s not a part of any standardised shaders.

It’s definitely something I can look into, but no promises

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**Author:** ![Acejinjo](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/acejinjo/32/75637_2.png) [@Acejinjo](https://forums.pixeltailgames.com/u/Acejinjo)\
**Post date:** [October 16, 2026, 10:38pm UTC](https://forums.pixeltailgames.com/t/update-the-rainy-glass-walls/54612/7 "2026-10-16T22:38:12Z")

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Hope you have plans for the frosted glass too!
