Update 0.5.0.1


#1

Card

Description

This card has no description.

Changes

[ul][li]Plaza - The Zombie Massacre game world port now plays music.[/li][li]Re-implemented unit coin earn/spend 3D effects back into the game[/li][li]Added gamma settings to the graphics menu[/li][li]Condo: Glass ceiling button toggle is now available only to the condo owner[/li][li]Condo: Glass ceiling is now an editable surface[/li][li]Little Crusaders - Throne Room: Created alternative route to the Balcony[/li][li]Zombie Massacre: Adjusted damage radius color for the spider acid spit[/li][li]Zombie Massacre: Adjusted movement speed to make movement upgrade more worthwhile[/li][li]Zombie Massacre: Reduced damage of Magnum from 150 to 80[/li][li]Zombie Massacre: Reduced damage of Minigun from 45 to 25[/li][li]Zombie Massacre: Boss takes in less damage[/li][li]Zombie Massacre: Adjusted boss spawn rates for both zombies and spiders[/li][li]Zombie Massacre: Reduced Mercenary focus shoot damage and powerup duration[/li][li]Zombie Massacre: Reduce Survivor shield powerup duration[/li][li]Zombie Massacre: Added health value text on top of the health bar so it’s easier to know what your health is at (also added this to the scoreboard health bars)[/li][li]Zombie Massacre: Changed how death works! When you run out of lives you will turn into a zombie that attacks other players. You’ll need to be killed to respawn back into the battle[/li][li]Zombie Massacre: Reduced melee delays to improve the “lag” feeling players were reporting[/li][li]Zombie Massacre: Changed Survivor shield to be a quick dash and reduced its duration[/li][li]Zombie Massacre: Upgrade UI now displays Combo Power Duration in seconds instead of percentage[/li][li]Zombie Massacre: Upgrade UI now displays the Combo Power name and Special Item names based on the character you have selected to avoid confusion on what you are upgrading[/li][li]Zombie Massacre: Upgrade UI now states that upgrades will persist even if you change characters[/li][li]Zombie Massacre: Upgrade UI now says “N/A” for Combo Power Duration if you have Journalist selected to make it clearer[/li][li]Zombie Massacre: Improved zombie textures[/li][li]Zombie Massacre: Added more blood textures to zombies when they are gibbed[/li][li]Zombie Massacre: Added character icons under special item that are placed in the world to make it easier to know what it is[/li][/ul]

Bug Fixes

[ul][li]Fixed sitting in chairs with a weapon causing some odd animations[/li][li]Fixed animations during crouching or swimming not working while an item is equipped[/li][li]Minigolf: Fixed a bug in Sweet Tooth that caused the map to appear very dark with medium post-process settings.[/li][li]Little Crusaders: Fixed a bug in Toy Room that caused the map to appear very bright with medium post process settings.[/li][li]Plaza: Fixed a collision issue that caused invisible walls around the ferris wheel.[/li][li]Plaza: Fixed a bug in which walking to the back of Central Circuit would cause the interior of the building to unload.[/li][li]Plaza: Fixed some broken lightmaps in the floor of the subway station that caused dark spots.[/li][li]Plaza: Fixed several instances of invisible props around the map.[/li][li]Plaza: Fixed some pop-in issues around the map.[/li][li]Plaza: Fixed ugly shadows on the ceiling in the elevator hallway in the condo lobby.[/li][li]Plaza: Fixed some missing chairs in the beach houses[/li][li]Minigolf - Cove: Fixed Hole 17 still causing issues with getting stuck in tubes[/li][li]Minigolf - Cove: Fixed HIO lane on Hole 3 sometimes causing the ball to go off at a weird tangent when leaving the tube[/li][li]Limited server title lengths[/li][li]Fixed certain new items not saving their color[/li][li]Condo: Fixed fireplace not being editable on one side[/li][li]Suite: Fixed the missing couch[/li][li]Suite: Fixed weather system not interacting with the sky or fog properly[/li][li]Virus: Fixed sonic shotgun clipping through the camera[/li][li]Fixed copycat tool not saving grid size when manually inputting[/li][li]Suite: Fixed stairs UV not being aligned properly when you override the surface materials[/li][li]Suite: Optimized outside fence[/li][li]Minigolf - Alpine: Fixed players getting stuck in the HIO tube section on hole 17[/li][li]Minigolf - Alpine: Fixed lighting issue on Hole 18[/li][li]Minigolf - Garden: Fixed issues with HIO tunnels for hole 12 and hole 13 and hole 14[/li][li]Zombie Massacre - Trainyard: Fixed zombies being able to get on top of the train buffers[/li][li]Zombie Massacre - Trainyard: Fixed zombies spawning outside of playable area during the boss round[/li][li]Zombie Massacre - Compound: Fixed zombies somehow getting on the roofs[/li][li]Zombie Massacre - Compound: Fixed issues where players could hide behind the building in the boss area of Compound where zombies were unable to get to you[/li][li]Zombie Massacre: Fixed voice chat being positional, now it’s 2D like other Game Worlds[/li][li]Zombie Massacre: Fixed spectating HUD not showing up[/li][li]Zombie Massacre: Fixed typo on “Damage Multiplier”[/li][li]Zombie Massacre: Fixed not being able to be certain player models[/li][li]Zombie Massacre - Trainyard: Fixed players from getting to areas they shouldn’t[/li][li]Zombie Massacre: Fixed voice chat not working during waiting for players[/li][li]Zombie Massacre: Fixed late joining not spawning your player properly[/li][li]Zombie Massacre: Fixed the game not continuing automatically if a player is dead during the boarding phase[/li][li]Zombie Massacre: Fixed combo power duration not matching properly when you upgrade it[/li][li]Zombie Massacre: Fixed health being zero during upgrades (now it’ll show what your health will be when you spawn)[/li][li]Reduced networking on Casino betting[/li][li]Reduced networking and simulated fireworks (no longer uses physics) to help reduce strain fireworks put on the plaza[/li][li]Fixed firework UFO not launching properly sometimes (as it’s simulated now)[/li][li]Fixed firework models using the lowest LOD always[/li][/ul]

Before Ship

[ul][li]Build[/li][li]Test[/li][li]Write changelog[/li][li]Deploy[/li][/ul]


#2

[ul][li]A new checklist named “Before Ship” has been added to the card.[/li][li]A new checklist named “Bug Fixes” has been added to the card.[/li][li]A new checklist named “Changes” has been added to the card.[/li][/ul]


#3

[ul][li]“Fixed a bug in Toy Room that caused the map to appear very bright with medium post process settings.” has been checked off on the “Bug Fixes” checklist.[/li][li]“Fixed a bug in Sweet Tooth that caused the map to appear very dark with medium post-process settings.” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#4

[ul][li]“Plaza - Fixed some broken lightmaps in the floor of the subway station that caused dark spots.” has been checked off on the “Bug Fixes” checklist.[/li][li]“Plaza - Fixed a bug in which walking to the back of Central Circuit would cause the interior of the building to unload.” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#5

[ul][li]“Plaza - The Zombie Massacre game world port now plays music.” has been checked off on the “Changes” checklist.[/li][li]“Plaza - Fixed some pop-in issues around the map.” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#6

[ul][li]“Plaza - Fixed ugly shadows on the ceiling in the elevator hallway in the condo lobby.” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#7

@macdguy Have y’all considered adding a moving elevator gimmick to the elevators in the tower? It wouldnt actually be a real elevator that moved, more of an in-between space that appears to move that the player can be teleported to between the ground floor elevator and top floor elevator. I would also like to argue for the reimplimentation of the original condo lobby, or some version of it mixed with the new form, as it was nice and spaceous and mixed well with the tower archetecture.


#8

[ul][li]“Minigolf - Cove: Fixed HIO lane on Hole 3 sometimes causing the ball to go off at a weird tangent when leaving the tube” has been checked off on the “Bug Fixes” checklist.[/li][li]“Minigolf - Cove: Fixed Hole 17 still causing issues with getting stuck in tubes” has been checked off on the “Bug Fixes” checklist.[/li][li]“ZM - Trainyard: Fixed players from getting to areas they shouldn’t” has been checked off on the “Bug Fixes” checklist.[/li][li]“ZM - Compound: Fixed zombies somehow getting on the roofs” has been checked off on the “Bug Fixes” checklist.[/li][li]“ZM - Trainyard: Fixed zombies spawning outside of playable area during the boss round” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#9

[ul][li]“Fixed certain new items not saving their color” has been checked off on the “Bug Fixes” checklist.[/li][li]“Limited server title lengths” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#10

[ul][li]“Condo - Fixed fireplace not being editable on one side” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#11

[ul][li]“Plaza - Fixed some missing chairs in the beach houses” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#12

[ul][li]“ZM - Trainyard: Fixed zombies being able to get on top of the train buffers” has been checked off on the “Bug Fixes” checklist.[/li][li]“ZM - Compound: Fixed issues where players could hide behind the building in the boss area of Compound where zombies were unable to get to you” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#13

[ul][li]“Suite: Fixed the missing couch” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#14

[ul][li]“Fixed sitting in chairs with a weapon causing some odd animations” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#15

[ul][li]“Suite: Fixed weather system not interacting with the sky or fog properly” has been checked off on the “Bug Fixes” checklist.[/li][li]“Fixed animations during crouching or swimming not working while an item is equipped” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#16

[ul][li]“Added gamma settings to the graphics menu” has been checked off on the “Changes” checklist.[/li][/ul]


#17

[ul][li]“Virus: Fixed sonic shotgun clipping through the camera” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#18

[ul][li]“Fixed copycat tool not saving grid size when manually inputting” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#19

[ul][li]“Suite: Fixed stairs UV not being aligned properly when you override the surface materials” has been checked off on the “Bug Fixes” checklist.[/li][li]“Fixed copycat tool not saving grid size when manually inputting” has been checked off on the “Bug Fixes” checklist.[/li][li]“Fixed copycat tool not saving grid size when manually inputting” has been un-checked on the “Bug Fixes” checklist.[/li][li]“Suite: Optimized outside fence” has been checked off on the “Bug Fixes” checklist.[/li][/ul]


#20

[ul][li]“Condo: Glass ceiling button toggle is now available only to the condo owner” has been checked off on the “Changes” checklist.[/li][/ul]