# Tower Unite Idea! Lobby 1 returns in a different form

**URL:** <https://forums.pixeltailgames.com/t/tower-unite-idea-lobby-1-returns-in-a-different-form/764>\
**Category:** Suggestions\
**Created:** [July 18, 2015, 6:11pm UTC](https://forums.pixeltailgames.com/t/tower-unite-idea-lobby-1-returns-in-a-different-form/764 "2015-07-18T18:11:38Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [July 18, 2015, 6:47pm UTC](https://forums.pixeltailgames.com/t/tower-unite-idea-lobby-1-returns-in-a-different-form/764/5 "2015-07-18T18:47:11Z")

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We can’t really because Lobby 1 uses CS:S and HL2 content. It’s a good idea, but we’d have to remake all the content to make it work. And then it wouldn’t be Lobby 1.

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