# Textures Rotated when Imported to Tower Unite

**URL:** <https://forums.pixeltailgames.com/t/textures-rotated-when-imported-to-tower-unite/48067>\
**Category:** Workshop Support & Bugs\
**Created:** [July 16, 2023, 7:00pm UTC](https://forums.pixeltailgames.com/t/textures-rotated-when-imported-to-tower-unite/48067 "2023-07-16T19:00:20Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![sepulchre](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sepulchre/32/66436_2.png) [@sepulchre](https://forums.pixeltailgames.com/u/sepulchre)\
**Post date:** [July 16, 2023, 7:00pm UTC](https://forums.pixeltailgames.com/t/textures-rotated-when-imported-to-tower-unite/48067/1 "2023-07-16T19:00:21Z")

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Hi there! I finally figured out how to rig the model and it’s working on that level, but when I import it to Tower Unite it’s flipped in all sorts of directions. Now, it looks fine in blender, and I thought I made all the textures image textures but I’m not sure what happened.

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/b/d/bde9bf85971f37d1f10c292cd651e90ddbab6539.jpeg)

Originally when I added the textures they had to be rotated but I did that under shading. And it looks fine in Blender, regardless of mode or how I pose it every which way.  
In Tower Unite though it’s textures are rotated oddly.

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/4/b/4ba5c47bd7b8cbc9ac9cd2163f14353863681ed3.jpeg)  
Any idea what’s happened here and how to fix it?

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**Author:** ![CarbonCopyCat](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/carboncopycat/32/59964_2.png) [@CarbonCopyCat](https://forums.pixeltailgames.com/u/CarbonCopyCat)\
**Post date:** [July 17, 2023, 7:25pm UTC](https://forums.pixeltailgames.com/t/textures-rotated-when-imported-to-tower-unite/48067/2 "2023-07-17T19:25:12Z")

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.dae export doesn’t parse any UV map modifications done through Blender nodes, you need to manually rotate the UVs in the UV editor.

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**Author:** ![sepulchre](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sepulchre/32/66436_2.png) [@sepulchre](https://forums.pixeltailgames.com/u/sepulchre)\
**Post date:** [July 17, 2023, 7:59pm UTC](https://forums.pixeltailgames.com/t/textures-rotated-when-imported-to-tower-unite/48067/3 "2023-07-17T19:59:18Z")

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gotcha. Thanks so much!
