Smoth crouched animation

the current ducking is very spontaneous, almost as if you teleported. Would be good if would be more fluid animations crouch in first person. Here are some suggestions video tutorials that teach how to make the crouch animation more fluid.

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The human player models and their animations are placeholders. Better animation will come later on.

i know. but i talk about the first person animation. not the model animation…

You know I should really learn how to read before typing a response.

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