Setting to manually apply walking sfx type for canvas items

Custom canvas textures by default use the stone/concrete walking sounds, which is annoying if you want to use a texture that isn’t concrete (especially carpets/grass). It’d be great if there were a couple settings to adjust walk sounds on canvas items:

  • A Canvas Data menu function that allows you to pick a walk sound per-texture that applies that sound to any items that use that texture
  • An edit menu setting that allows you to change the sound per-item, in case you want to use a different walk sound for one item without changing the sounds for every item with that texture (might be useful for non-canvas items too, since a lot of them seem to just use concrete sounds)

I’ll put this on my list for upcoming features.

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