SDNL / Zombie Massacre : The Gore amount

I know that the unreal engine can allow a lot of stuff but I was pretty much wondering how gore you planned those gamemodes to be, will they be as gore as Killing floor 2, as in detailed dismemberment and realistic body wound and a big load of blood particles, Or will it comes to something basic with only decapitation, flesh wound decals and such that doesn’t take lots of resources?

on a side note, I’m not sadistic and fan of gore but in those games it’s always satisfying :stuck_out_tongue:

They will definitely fall under the M rating in USA.


Well, I guess I already know what to expect :no_mouth: