# Return Of The Monthly Dev Breakdown

**URL:** <https://forums.pixeltailgames.com/t/return-of-the-monthly-dev-breakdown/51051>\
**Category:** Suggestions\
**Created:** [July 16, 2024, 1:51pm UTC](https://forums.pixeltailgames.com/t/return-of-the-monthly-dev-breakdown/51051 "2024-07-16T13:51:26Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [July 16, 2024, 8:47pm UTC](https://forums.pixeltailgames.com/t/return-of-the-monthly-dev-breakdown/51051/5 "2024-07-16T20:47:23Z")

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I’m confused by this. We do monthly updates every month.

We also do weekly dev updates as well, sometimes they can be delayed by a couple days should staff be out.

We aren’t stopping weekly dev updates or monthly dev updates at this time.

> [@July 2024 Dev Update](https://forums.pixeltailgames.com/t/july-2024-dev-update/50975):
>
> Hello everyone! We’re back for the July Dev Update! gift Funding/ Makeship Campaigns [[kalleiraplush2alt]](https://www.makeship.com/products/kalleira-plushie) [[pinsmakeship]](https://www.makeship.com/products/tower-unite-3-pack-of-pins) First off, since you guys are awesome and funded our previous campaigns, we were able to start two Makeship campaigns on June 28th! This time the campaigns are for a [3-pack of pins](https://www.makeship.com/products/tower-unite-3-pack-of-pins) and a [Kalleira (+ Cosmic Catsack) plushie](https://www.makeship.com/products/kalleira-plushie). You can order them in a bundle, so you can save, if you want to do that! The campaigns will be running for a limited time, so be…

> [@June 2024 Dev Update](https://forums.pixeltailgames.com/t/june-2024-dev-update/50747):
>
> Hey everyone, we’re here again for the Dev Update! computer Update Progress In the last dev update, we were wrapping up the Bumper Cars update, and we gave an overview of what we were working on, such as Minigolf & Ball Race SDK and other projects. Since then, our plans were to release an update with the new Workshop rig, Workshop sound packs, some Arcade optimizations, and accessibility changes. However, this update’s been having some technical challenges that are both co…

> [@May 2024 Dev Update](https://forums.pixeltailgames.com/t/may-2024-dev-update/50519):
>
> Hey everyone, we’re back to talk about what we’ve been up to in April, what we’re going to get up to in May, and other topics! calendar May Events We’ve got more fun events lined up for you all in May! Once again, be sure to let us know what events you want to see in the game. We really appreciate any input you all have on these. We’ve also made a thread to keep track of any suggestions you have [here](https://forums.pixeltailgames.com/t/bonus-event-suggestions-megathread/50459). confetti_ball Makeship Campaign Over! The Co…

> [@April 2024 Dev Update](https://forums.pixeltailgames.com/t/april-2024-dev-update/50244):
>
> Hey everyone, it’s early, but it’s time again for a Dev Update! Since the last Dev Update, we finished up work on the Engine Upgrade and Movers update, got out rewards to Supporters, and have been working on some hot fixes! Here’s some of the stuff we’re focused on at the moment as well as some upcoming plans: confetti_ball Makeship We started our [Cornelius and Birb Makeship Plush Campaign](https://www.makeship.com/products/cornelius-plush) on March 26th! There are still 19 days left to order one, so be sure to check …

> [@March 2024 Dev Update](https://forums.pixeltailgames.com/t/march-2024-dev-update/50013):
>
> Hey everyone, we’re back with another Dev Update! We’re here to talk about what’s been going on behind the scenes in the time since the last dev update. computer 4.22 Engine Upgrade We’ve been working hard to upgrade Tower Unite to Unreal Engine version 4.22! It’s our top priority right now and will be a big part of the [next update](https://trello.com/c/dhWBwd6m/742-update-01790). Upgrading the engine is a lot of work, but it will have a great payoff! We’re currently in the testing phase as we resolve a bunch of maj…

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