# Remember the ballrace alpha's networking being MEGA WONK? FIXED YO

**URL:** <https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045>\
**Category:** Old Developments\
**Created:** [August 21, 2015, 2:46am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045 "2015-08-21T02:46:06Z")\
**Posts on this page:** 13\
**Page:** 1

<div class="post-metadata">

**Author:** ![Foohy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/foohy/32/7_2.png) [@Foohy](https://forums.pixeltailgames.com/u/Foohy)\
**Post date:** [August 21, 2015, 2:46am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/1 "2015-08-21T02:46:06Z")

</div>

So in the ballrace alpha (and the most recent plaza alpha) connected clients would have really strange velocities, either being way too slow or way too fast. There was some weird shit™ happening that _only_ happened in standalone that was a pain to track down, but me and @Zak fixed it!  
HOORAY

 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/8/8fc98c753c0a074b20b4a6c9d95b9d5c8e8e7536.jpg)

sick debug outputs  
(note red means angry)

---

<div class="post-metadata">

**Author:** ![Onyx](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/onyx/32/5625_2.png) [@Onyx](https://forums.pixeltailgames.com/u/Onyx)\
**Post date:** [August 21, 2015, 2:55am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/2 "2015-08-21T02:55:10Z")

</div>

Cudos to @Zak & @Foohy, much love.

Me and my friends were having this issue and it was a major bummer.

---

<div class="post-metadata">

**Author:** ![Zak](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/zak/32/13_2.png) [@Zak](https://forums.pixeltailgames.com/u/Zak)\
**Post date:** [August 21, 2015, 2:56am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/3 "2015-08-21T02:56:54Z")

</div>

> [@Onyx](#):
>
> Cudos to @Zak, much love.

**WOAH WOAH** This was a  
#Team Effort!™

I advised, @Foohy did all the work on this one.

---

<div class="post-metadata">

**Author:** ![Onyx](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/onyx/32/5625_2.png) [@Onyx](https://forums.pixeltailgames.com/u/Onyx)\
**Post date:** [August 21, 2015, 2:57am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/4 "2015-08-21T02:57:53Z")

</div>

> [@Zak](#):
>
> **WOAH WOAH** This was a  
> #Team Effort!™
> 
> I advised, @Foohy did all the work on this one.

Well, shit™.

---

<div class="post-metadata">

**Author:** ![antieye555](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/antieye555/32/7683_2.png) [@antieye555](https://forums.pixeltailgames.com/u/antieye555)\
**Post date:** [August 21, 2015, 2:59am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/5 "2015-08-21T02:59:43Z")

</div>

sick [quote=“Foohy, post:1, topic:2045”]  
shit™  
[/quote] mangos\* @Zak @Foohy

---

<div class="post-metadata">

**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [August 21, 2015, 5:28am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/6 "2015-08-21T05:28:02Z")

</div>

I wanna know how you guys continue to acquire trademarks.

---

<div class="post-metadata">

**Author:** ![FreeKill](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/freekill/32/20578_2.png) [@FreeKill](https://forums.pixeltailgames.com/u/FreeKill)\
**Post date:** [August 21, 2015, 5:29am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/7 "2015-08-21T05:29:35Z")

</div>

There was a trademarkdown™.

---

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [August 21, 2015, 8:03am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/8 "2015-08-21T08:03:44Z")

</div>

Does this fix the stuttering client side that happens when you run and jetpack in the lobby as well, or is that a separate issue entirely?

---

<div class="post-metadata">

**Author:** ![Spriteclad](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/spriteclad/32/20415_2.png) [@Spriteclad](https://forums.pixeltailgames.com/u/Spriteclad)\
**Post date:** [August 21, 2015, 8:15am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/9 "2015-08-21T08:15:45Z")

</div>

Oh man, THANK you guys. I had this same exact problem when I tried to run the very first Ball Race demo back in like, April. I thought it was my computer, but apparently it was a bug. (Didn’t experience it in the TU alpha, hm.)

---

<div class="post-metadata">

**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [August 21, 2015, 8:28am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/10 "2015-08-21T08:28:56Z")

</div>

> [@Sabrina](#):
>
> Does this fix the stuttering client side that happens when you run and jetpack in the lobby as well, or is that a separate issue entirely?

Separate issue, and they’re looking into it.

---

<div class="post-metadata">

**Author:** ![serjunpe](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/serjunpe/32/39446_2.png) [@serjunpe](https://forums.pixeltailgames.com/u/serjunpe)\
**Post date:** [August 21, 2015, 9:34am UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/11 "2015-08-21T09:34:18Z")

</div>

This was something that had to be fixed. Glad to know it already is! Now we will be able to play it normally in the next alpha 🙂

---

<div class="post-metadata">

**Author:** ![PoliteWhale](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/politewhale/32/39139_2.png) [@PoliteWhale](https://forums.pixeltailgames.com/u/PoliteWhale)\
**Post date:** [August 21, 2015, 12:20pm UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/12 "2015-08-21T12:20:23Z")

</div>

**Getting Network Physics Working™: The Movie™**  
Great work! Hopefully Ball Race can be fully enjoyed by the next alpha.

---

<div class="post-metadata">

**Author:** ![DominateEye](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/dominateeye/32/38858_2.png) [@DominateEye](https://forums.pixeltailgames.com/u/DominateEye)\
**Post date:** [August 21, 2015, 7:45pm UTC](https://forums.pixeltailgames.com/t/remember-the-ballrace-alphas-networking-being-mega-wonk-fixed-yo/2045/13 "2015-08-21T19:45:53Z")

</div>

[quote=“PoliteWhale, post:12, topic:2045”]  
Getting Network Physics Working™: The Movie™  
[/quote] Another great production from the official super-serious developers of this Game Project Thing™Ⓡ©.
