Ragdolls as Condo items with support for workshop and in-game playermodels

A long title, I know, but hear me out. Tower already has ragdolls for players upon death in Condos, Game Worlds, etc. so why don’t we get ourselves a nice ragdoll item just like ones you can spawn and mess around with in Gmod? It would make for posing scenes, maybe even an animation tool for ragdolls and something like face poser tool from Gmod could come alongside that at as well. Sure, this could and most likely would be used in a wrong way by some people, but I do think it’s an idea/concept worth exploring. There’s multiple cool workshop models and in-game models that you would like to use and flop them around your condo like a physics prop. Another idea if this was to be implemented besides the first things suggested earlier: Blood decals upon throwing ragdoll hard on wall, etc. with options to disable/enable in settings, off by default! What do you guys think? Please, ragdolls for Tower? So much potential!

EDIT: Right, I nearly forgot. I did try to look for an already existing item suggestion but I don’t believe I found anything, unless I was just not careful while looking. Soo, I hope this suggestion is not a repeat of some other thread from the past.

Little bump to renew interest in the topic. It initially hasn’t gotten that much interest, but since then, some new people might have had joined the forums and the game itself, so I’m bumping the thread for some new and potentially old members to see again. This will be the only bump of the thread I will be doing - I don’t like annoying anyone - Especially not when so many different people have all these different, brilliant ideas and suggestions for the game.

This would be a fun item and I’d like to see it come to the game one day.

I haven’t messed with the ragdoll system all that much, but essentially this would be the NPC item but with physics enabled. Unlike GMod, I’m unsure if Unreal has a way to network ragdolls automatically. I guess I would have to network each bone transform, which might be a bit tricky but not too tricky.

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Thanks for letting me know!

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