# Proximity noises for the portals/jump pads

**URL:** <https://forums.pixeltailgames.com/t/proximity-noises-for-the-portals-jump-pads/49119>\
**Category:** SDNL Suggestions\
**Created:** [November 14, 2023, 9:45pm UTC](https://forums.pixeltailgames.com/t/proximity-noises-for-the-portals-jump-pads/49119 "2023-11-14T21:45:04Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![CarbonCopyCat](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/carboncopycat/32/59964_2.png) [@CarbonCopyCat](https://forums.pixeltailgames.com/u/CarbonCopyCat)\
**Post date:** [November 14, 2023, 9:45pm UTC](https://forums.pixeltailgames.com/t/proximity-noises-for-the-portals-jump-pads/49119/1 "2023-11-14T21:45:04Z")

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When you’re backpedaling during combat, it’s pretty easy to accidentally walk into a portal or jump pad, which can easily disorient you. Would be nice if they made a noise when you were close to them so you could tell they’re there without having to turn around. Maybe a whooshing noise for the jump pads and kind of an ethereal hum from the portals?

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**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [November 15, 2023, 12:59am UTC](https://forums.pixeltailgames.com/t/proximity-noises-for-the-portals-jump-pads/49119/2 "2023-11-15T00:59:18Z")

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This is now in the next hot fix.
