what
Well, for one it seems the importer only sees 13 bones, when you should have 61 bones.
Is your mesh combined in one?
Probably not, I don’t know what I’m doing
Just to clarify is my mesh suppose to be combined into one?
Because if so I’m fairly certain it is.
Then again I have no idea what I’m doing.
That looks like an unapplied mirror modifier to me.
Yeah I’d go with JohannesDau there, If there’s a Mirror modifier and the model is exported without it applied, the game won’t consider the mirrored half
i wish you good luck with your playermodel adventures
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