I’ve been trying to import a player model I made in Blender.
^ This is what he’s supposed to look like (yeah i know it’s kinda basic)
^ and this is what it looks like when imported
Is there anything I’ve done wrong with the rig or is this just the kind of model that won’t work regardless? I’ve made sure that there’s a root bone that doesn’t control anything, that the rotation and scale are set to 0, and the metric scale is at .01