Player Emote System


#22

Accessories are just that…accessories, not features.


#23

What about having some basic ones for free but rest paid?


#24

I suppose that would be ok.


#25

I could see some being milestone rewards or something but I imagine we’ll get a good amount for free too.


#26

I think this is the best middle-ground. Have a stock set of emotes, but have unlockables as gameworld milestones.


#27

There’s a couple emotes that I would definitely want to be things you unlock. Stuff like swinging a golf club, bowling, fireball attack, maybe even a zombie one for milestone ideas.


#28

Unlockable emotes can have props, and stock ones won’t? (except for a few)

You pay for a hat, logically but, you don’t pay to move your arm, logically


#29

pay to learn dance lessons


#30

… Are talking cosmetics for emojis here? Oh my catsack, that’s a pandora’s box just waiting to be opened…


#31

Or animated emojis be unlockable/purchasable, and standard still images be free…? Hmm


#32

Those aren’t the kind of emotes being discussed here. These emotes are like the types you might use in an mmo (’/wave’ makes your character do a wave animation, etc).


#33

Oh yeah, mustve missed the top thread :sweat_smile:


#34

[ul][li]“Create UI for accessing the emotes” has been checked off on the “Todo” checklist.[/li][/ul]


#35

[ul][li]“Support emote animations for workshop models” has been checked off on the “Todo” checklist.[/li][/ul]


#36

when will we get our own dabbing thanos


#37

What a time to be alive.


#38

no Fuck


#39

#40
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