PhysX Based Game Crash

Hi. I worked on a “Skee Ball” model and made it playable by working on collisions. But while testing in the game, I got fatal error when the ball came over the hole. This error happening each time when the ball is near or inside to the hole. Please fix this issue as soon as possible. Thank you

> Fatal error!
> 
> Unhandled Exception: EXCEPTION_STACK_OVERFLOW
> 
> 0x0000000034212483 PhysX3Common_x64.dll!physx::Gu::contactSphereHeightfield() []
> 0x0000000034212C90 PhysX3Common_x64.dll!physx::Gu::contactSphereHeightfield() []
> 0x0000000034211E2E PhysX3Common_x64.dll!physx::Gu::contactSphereMesh() []
> 0x00000000341A76AE PhysX3Common_x64.dll!physx::Gu::MultiplePersistentContactManifold::clearManifold() []
> 0x000000003419F97D PhysX3Common_x64.dll!physx::BigConvexData::GetValency() []
> 0x0000000034195918 PhysX3Common_x64.dll!physx::PxGeometryQuery::computePenetration() []
> 0x00000000A5995ED4 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A5995E33 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A599667B Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A5996B20 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A59A2877 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A59A5ADE Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A5749941 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A5C7763B Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4BC1142 Tower-Win64-Shipping.exe!opus_repacketizer_out_range() []
> 0x00000000A4CC3B00 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC54D0 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC8A15 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC5F1F Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC3DF5 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC54D0 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC5F1F Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC3DF5 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC5F1F Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC3DF5 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4CC5F1F Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4BC1142 Tower-Win64-Shipping.exe!opus_repacketizer_out_range() []
> 0x00000000A4CC5DA0 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A5BCFE13 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A59AB93E Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A59A7D70 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A59A97A4 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A58909A3 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A589181D Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4A737C9 Tower-Win64-Shipping.exe!opus_repacketizer_out_range() []
> 0x00000000A5893527 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A5761D61 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A56B6B34 Tower-Win64-Shipping.exe!PrintScriptCallstack() []
> 0x00000000A4854F13 Tower-Win64-Shipping.exe!opus_repacketizer_out_range() []
> 0x00000000A484984C Tower-Win64-Shipping.exe!opus_repacketizer_out_range() []
> 0x00000000A485554A Tower-Win64-Shipping.exe!opus_repacketizer_out_range() []
> 0x00000000A4855831 Tower-Win64-Shipping.exe!opus_repacketizer_out_range() []
> 0x00000000A635EBD7 Tower-Win64-Shipping.exe!agsSetDisplayMode() []
> 0x0000000087E27BD4 KERNEL32.DLL!BaseThreadInitThunk() []
> 0x0000000089DCCE71 ntdll.dll!RtlUserThreadStart() []
> 0x0000000089DCCE71 ntdll.dll!RtlUserThreadStart() []

Crash Dump: https://drive.google.com/file/d/1_kJOUXRU_GiaDJT4gPJ7Vt1UGfEKBZiI/view?usp=sharing

Nothing can be looked into without a crash dump file.

Use the following link to send a crash dump. How to report crashes

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