NPC Dialogue and IO / Connections

It would be very nice to have IO connections tied to specific lines with more complex dialogue options. You could have an NPC with multiple choices of answers for you to select and an IO connection or event that can be added to them (ex. right answer has a secret door open; wrong opens trap door). Or being able to set questions you could ask NPCs with answers you can set for the NPC.

I’m sure that would take some work to overhaul the NPC dialogue system, but figured it couldn’t hurt to put it out there, with all the other features being added to IO / connections.

Thank you! ^^