Hey. Watching Tower Unite as it’s grown has given me an interest into UE4, and I decided to start working on a entry project into the engine. It’s a space invaders clone, but with some added stuff. I want it to have a sort of story in the future, as well as a boss system, salvaging stronger ships, and a bunch more to make the gameplay a bit more interesting.
I made a document that lists out some general ideas and plans for the project, as well as a run-down on the dialog.
Here’s a video of what I have done so far (will update with the most recent video):
(note: enemies counter was broken because I’ve been using a static value of 18 to test)
I made a playlist where I’ll put all the development videos at:
(the videos themselves are unlisted so they don’t make my channel page so messy)
I’ve considered changing the background to something less distracting, as it’s been brought up that it can be really difficult to focus on the sprites with it in the background changing colors and everything, so I’ll probably end up doing something about that.
What do you think? I’d love feedback on how it looks so far, stuff I can change, etc.