Material Scaling Issue


I have noticed a problem with textures on different sized walls. The textures don’t keep a consistent scale over each surface and will be larger over different walls.

Thank you for your time.


the same thing happened for me in the theatre, guess it isn’t just the theatre


This is a UV issue. A mistake when making the models for the map. It’s something we have to go around and fix. I know of a few in Theater.

I do also want to add more settings to surfaces like tiling scale, though.


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