March 2022 Optimization Update

  • “Fixed moving platform code from ticking in the render thread when at a large distance from the player” has been checked off on the “Overall” checklist.
2 Likes
  • “Fixed an issue where the plaza’s environment override manager was accidentally firing off plaza/interior load/unload code erratically at load-in in plaza” has been checked off on the “Bug Fixes” checklist.
2 Likes
  • “Tower Unite will now use more of your VRAM, reducing instances of premature texture stream-out (blurry textures)” has been checked off on the “Bug Fixes” checklist.
2 Likes