# Make any object invisible

**URL:** <https://forums.pixeltailgames.com/t/make-any-object-invisible/39436>\
**Category:** Condo Suggestions\
**Created:** [October 4, 2020, 5:45pm UTC](https://forums.pixeltailgames.com/t/make-any-object-invisible/39436 "2020-10-04T17:45:09Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![CarsonK](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/carsonk/32/54468_2.png) [@CarsonK](https://forums.pixeltailgames.com/u/CarsonK)\
**Post date:** [October 4, 2020, 5:45pm UTC](https://forums.pixeltailgames.com/t/make-any-object-invisible/39436/1 "2020-10-04T17:45:09Z")

</div>

You should be able to make any object invisible but still pertain it’s functionality/collision. This is really useful for objects like ladders, notepads, teleporters, and launcher pads, but also has it’s uses for other objects 🙂

---

<div class="post-metadata">

**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [May 30, 2021, 5:27am UTC](https://forums.pixeltailgames.com/t/make-any-object-invisible/39436/2 "2021-05-30T05:27:26Z")

</div>

Bumping this because I want to add that this would be super useful for Condo IO. I can see myself wanting to make certain things disappear with the press of a button or something similar, and this combined with the existing collision toggle would make that 100% possible to do.
