Lua Funcs and Vars for Custom Arcade Games

I’m going to ask, but will there be a list of functions, constants, and variables available to reference to some time in the future? If I had the list, I could start scoping out an idea before the release and try it out when the release rolls out for example. But will there be a detailed list at all? I don’t mean to be digging my nose too deep in the development process but I’m surely curious.


I’ll be making documentation when it’s ready for release.