# Left 4 Dead 2 c1m2\_streets aka Dead Center Port for TU

**URL:** <https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251>\
**Category:** Condo Showcase\
**Created:** [March 4, 2021, 6:23pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251 "2021-03-04T18:23:02Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 4, 2021, 6:23pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/1 "2021-03-04T18:23:02Z")

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Attempting to port c1m2\_streets to the best of my abilities and within the tu workshop limits.

currently working on converting all the roadways, fixing and creating custom collisions for em took a few hours but I only got one roadway and the hotel exterior semi-finished a few minutes ago. I don’t know if ill ever finish it or release it as a condo but let’s just hope I do! oh and I’ll post updates here when i complete more of it.

> **[Steam Workshop::Left 4 Dead 2 c1m2\_streets](https://steamcommunity.com/sharedfiles/filedetails/?id=2450953088)**

The plugin I used to import a VMF file into blender: [https://github.com/lasa01/io\_import\_vmf](https://github.com/lasa01/io_import_vmf)  
and a tutorial here that i found for those who want to try it: [https://www.youtube.com/watch?v=tMQt8RHkDzA](https://www.youtube.com/watch?v=tMQt8RHkDzA)

 ![Screenshot_40](https://forums.pixeltailgames.com/uploads/default/original/3X/c/6/c67e92599588cab49a90296ae76957f2548cbb6d.jpeg)

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**Author:** ![Supercar11](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/supercar11/32/82586_2.png) [@Supercar11](https://forums.pixeltailgames.com/u/Supercar11)\
**Post date:** [March 4, 2021, 9:32pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/2 "2021-03-04T21:32:42Z")

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Keep working my bud

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 4, 2021, 9:55pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/3 "2021-03-04T21:55:38Z")

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So far so good “finally got a vertices limit reached” warning from the lil potted plants infrount of the hotel

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 4, 2021, 9:56pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/4 "2021-03-04T21:56:30Z")

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If only the lighting was more advanced things could be lit better sadly but it is what it is. For now anyways.

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**Author:** ![TheKidWithAHat](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/thekidwithahat/32/58832_2.png) [@TheKidWithAHat](https://forums.pixeltailgames.com/u/TheKidWithAHat)\
**Post date:** [March 4, 2021, 10:17pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/5 "2021-03-04T22:17:56Z")

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TAAAAANNKK! Shoot it, shoot it!

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 5, 2021, 1:16am UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/6 "2021-03-05T01:16:30Z")

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getting closer and closer to finishing the area in front of the motel. Black wall represents the to-be invisible boarder ye.

 ![Screenshot_42](https://forums.pixeltailgames.com/uploads/default/original/3X/9/b/9b1674cf4be26b3d89afac497fbc59d561824438.jpeg) ![Screenshot_43](https://forums.pixeltailgames.com/uploads/default/original/3X/4/0/400a332bdaf5ee2adfee8d7ad1bd9add74315a89.jpeg) ![Screenshot_44](https://forums.pixeltailgames.com/uploads/default/original/3X/9/9/99069b488a41730b794278eb7e5794b0be7e2a89.jpeg)

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**Author:** ![EvKem](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/evkem/32/57997_2.png) [@EvKem](https://forums.pixeltailgames.com/u/EvKem)\
**Post date:** [March 5, 2021, 3:15am UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/7 "2021-03-05T03:15:07Z")

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Great work!

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**Author:** ![Link](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/link/32/36125_2.png) [@Link](https://forums.pixeltailgames.com/u/Link)\
**Post date:** [March 5, 2021, 1:03pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/8 "2021-03-05T13:03:53Z")

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Very nice, some fast progress there

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 5, 2021, 7:50pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/9 "2021-03-05T19:50:31Z")

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thanks! only issue im having with is as expected the trees and the ceda tent. getting collisions working right will be a pain

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 5, 2021, 8:04pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/10 "2021-03-05T20:04:44Z")

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![Screenshot_1](https://forums.pixeltailgames.com/uploads/default/original/3X/2/5/250d37b18a0c8ecb041ecb383ed595b12c020954.jpeg)

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 5, 2021, 8:30pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/11 "2021-03-05T20:30:59Z")

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also Work-in-Progress condo tp area just walk upto the dead center poster and press e to enter the map

 ![Screenshot_4](https://forums.pixeltailgames.com/uploads/default/original/3X/9/4/942c3b49d48547f7bc4ffb41ccfa7e50c2cf5dfe.jpeg)

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<div class="post-metadata">

**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 6, 2021, 2:46am UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/12 "2021-03-06T02:46:58Z")

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currently butchering the Cedatent to get collisions working correctly and not turning into an unenterable tent. I wish there was a custom collision modifier in the workshop editor so i don’t have to do this

 ![Screenshot_7](https://forums.pixeltailgames.com/uploads/default/original/3X/5/7/570131a50dae5525b10cf18a57b3b6356bbecf50.jpeg)

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 6, 2021, 3:35am UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/13 "2021-03-06T03:35:22Z")

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Tent is in and now enterable now to add a few more things on the motel side of the map before i move onto the freeway!

 ![Screenshot_8](https://forums.pixeltailgames.com/uploads/default/original/3X/8/d/8d82c41ef3f4457f97701ab4937a4fdbe6335b09.jpeg)

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<div class="post-metadata">

**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 8, 2021, 5:57pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/14 "2021-03-08T17:57:49Z")

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im already dreading the day i reach the gun store and super market oh boy so many crates will be needed.

 ![Screenshot_25](https://forums.pixeltailgames.com/uploads/default/original/3X/e/0/e05f581598eeff1436be6f20dff72636b4471608.jpeg) ![Screenshot_26](https://forums.pixeltailgames.com/uploads/default/original/3X/7/2/725ee7afbea0a75be8c157a2a2fd690a5bc449ee.jpeg)

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 9, 2021, 6:25am UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/15 "2021-03-09T06:25:37Z")

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ran out of crates and units but for the time being im going to fix any position issues that i may have missed along the way.

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**Author:** ![Jackpot](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/jackpot/32/64425_2.png) [@Jackpot](https://forums.pixeltailgames.com/u/Jackpot)\
**Post date:** [March 9, 2021, 10:45am UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/16 "2021-03-09T10:45:06Z")

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This is amazing

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<div class="post-metadata">

**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 9, 2021, 12:04pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/17 "2021-03-09T12:04:13Z")

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Thanks! Working under the 30k vert limit and 10 texture limit per workshop item isn’t that hard just requires lots of crates.

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**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 9, 2021, 12:29pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/18 "2021-03-09T12:29:06Z")

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spawn so far

 ![Screenshot_1](https://forums.pixeltailgames.com/uploads/default/original/3X/c/9/c945e533fdb6b0edf0cb5676d9aee9ef9fb25298.jpeg)

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<div class="post-metadata">

**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 11, 2021, 9:45pm UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/19 "2021-03-11T21:45:31Z")

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slowly but surely

 ![Screenshot_12](https://forums.pixeltailgames.com/uploads/default/original/3X/6/9/69d1b7dc19e5f84ea8fc309d08248c7c5a8ee6ae.jpeg)

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<div class="post-metadata">

**Author:** ![Merry\_Weedmas](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/merry_weedmas/32/39598_2.png) [@Merry\_Weedmas](https://forums.pixeltailgames.com/u/Merry_Weedmas)\
**Post date:** [March 12, 2021, 12:32am UTC](https://forums.pixeltailgames.com/t/left-4-dead-2-c1m2-streets-aka-dead-center-port-for-tu/41251/20 "2021-03-12T00:32:16Z")

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might be able to finish the middle part tonight if i get more crates

 ![Screenshot_14](https://forums.pixeltailgames.com/uploads/default/original/3X/0/6/063cba8b859d75604f4e46d859e112f6763cee6e.jpeg)

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