Introducing Weekly Dev Logs!


Hey everyone! We’d like to introduce a new way to stay informed with Tower Unite’s development: Weekly Dev Logs. We’ve decided to retire the Daily Dev Logs to have weekly ones that are in a more readable format.

We as a team like to share what we are working on via Discord and the Streams. However, a lot of the work that goes on with Tower isn’t always a graphical change and often times it’s just code. This can mean during days with a lot of backend development, there might not be any status update from us on our Discord, or anything to show off on the streams. This can even create the assumption that nothing is happening on certain days, when that isn’t the case.

To solve this, we as a team are going to start putting out what we call, Weekly Dev Logs.

Here’s how it’ll work: during the day each team member will jot down what they finished as they complete it. At the end of the week, we’ll take that list, clean it up, format it, and post it in a new forum thread.

This way, the entire communitycan see what we worked on for each week.

We have 11 developers (Meet PixelTail Games), each often working on a separate part of the game. Lifeless can be making a new Ball Race map, while Johanna is working on 3D models for the arcade, all while Zak is working on Arcade API and Mac is working on Laser Tag. It’s common to see an artist jump from working on art for one map, to an item, to art on a different map for instance.

We hope with these dev logs we can keep the community even more informed with our day to day activities. Enjoy!!