So as someone who loves having more and more interactivity and intricate things coming to condos.
I’d like to suggest some things I’d personally like to see as additions/improvements for NPCs.
Let’s list’em.
Advanced Editing to Text
So the current way to modify text is alright, simple. But we could probably do better.
Currently we have
- .%name% Player’s name
- .@ - Delays next character
- .! - Shakey text, currently can only be used at the start to make the entire text shake.
- .# - Drunk text, currently can only be used at the start to make the entire text wobble.
Strange that the only one surrounded is %name%, what I suggest is all future/current text modifiers be surrounded in % % to allow use wherever in text. Some like the shakey text could simply have:
%!% = Start
%!/% = End
To determine what text should have said effect. An example of this would be:
" This is %!%example text,%!/% isn’t it cool? "
New Modifiers
Simple few suggestions I’d like to see are the following…
Highlight:
Will highlight/embolden selected text, like so:
The text’s color could be determined by being able to choose the color theme of the character’s UI.
Which is a separate suggestion on its own, like so:
Camera Coordinates:
Being able to change the location of the camera mid-text.
Can be used at the start of text so separate text can have different views or mid-text to change the perspective for more artsy shots or to reveal something. Just an example:
" %CC;X-116;Y1125;Z800;% "
If no CC modifier is used or if it isn’t input correctly, the default camera coordinates at the right of the editor is used instead. My only issue is, would this be able to work client-side to prevent multiple players from changing the animations as they talk for other players?
Animation Change:
Similar to Camera Coordinates, this instead would allow you to change the current animation of the character mid-text or the start of new text. Again, would this even work for clients-only? Who knows.
Here’s an example:
" %AC;Relaxed% Ugh, I’m so tired…Need to lay down.%AC;Lay Back% Much better! "
If there is no AC modifier, it’ll choose the default animation chosen on the left of the editor.
Upon leaving the dialogue, the animation will return to default.
Button Prompt Text Edit
Ability to edit the button prompt text.
This is quite an odd suggestion honestly, but it’s due to NPCs being used for far more than just their playermodel, they’re used for their ability to position the camera, allowing for unique positions that can add immersion or assist in providing context.
This would allow for a bit more creativity to the use of NPCs in general
The End.
On a more personal note, as you can probably tell I love the addition of NPCs~
Adding more immersion, interactivity and more things to see and do for condos is something I love to see.
Personally I’d like to hear what you guys would like out of NPCs too, so feel free to leave’em here~
Thanks for reading this butt-load of text.